Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
(OOC) Fitz's Folly (ToA PBP)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 8221416" data-attributes="member: 59816"><p>So... I've been thinking: </p><p></p><p>Omu has a lot of nice flavour (there's quite a bit of little interesting, if inconsequential things going on) and a couple of Bigger Things. And some grindy bits.</p><p></p><p>For example: There are 9 cubes that open the Tomb. Now, a party can go to each of 9 temples, and fight whatever's there. They made it so that you can skip some by dealing with the Red Wizards (who could have some) or by taking some from... someone else. We can play all of that out, and explore the city some more.</p><p></p><p>OR.</p><p></p><p>Or we could skip ahead and turn this into a Dungeon Crawl and go to the Titular TOMB.</p><p></p><p>We've been playing this game for a few years now. You'll recall that I never quite intended to run this whole thing (it was supposed to be an IRL 10-hour prequel!) But I'm in for exploring the Tomb if you all would like. </p><p></p><p>To achieve this, without handwaving too much of the story, we'll just have the Red Wizards have all the other cubes. You'll need to ally yourselves with them, for the start at least, which will give me a lot of NPCs, but maybe I can find a way to knock a few off as time goes by. </p><p></p><p>There's one Big Event that I could do first that might knock a few of them off (regarding the "last cube") - we could do that first, and you could ally yourself with whoever's left, but that seems like a pretty big fight for me to run. (And my other games have proven that I'm not doing well with running big fights in a reasonable amount of time right now.)</p><p></p><p>Still. It could be done, and would wrap this segment up nicely to head to the Tomb.</p><p></p><p>Show of hands! Who wants:</p><p></p><p>1) Jump to the Tomb with the Sticks allied with the Thayans</p><p>2) Big three-way-fight between Sticks, Thayans, and Yaun-Ti over the cubes, then proceed.</p><p>3) Sticks go on their own, search for more cubes and explore Omu.</p><p>4) Put this game on hold. (I know we are all struggling to keep up with just about anything in life these days).</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8221416, member: 59816"] So... I've been thinking: Omu has a lot of nice flavour (there's quite a bit of little interesting, if inconsequential things going on) and a couple of Bigger Things. And some grindy bits. For example: There are 9 cubes that open the Tomb. Now, a party can go to each of 9 temples, and fight whatever's there. They made it so that you can skip some by dealing with the Red Wizards (who could have some) or by taking some from... someone else. We can play all of that out, and explore the city some more. OR. Or we could skip ahead and turn this into a Dungeon Crawl and go to the Titular TOMB. We've been playing this game for a few years now. You'll recall that I never quite intended to run this whole thing (it was supposed to be an IRL 10-hour prequel!) But I'm in for exploring the Tomb if you all would like. To achieve this, without handwaving too much of the story, we'll just have the Red Wizards have all the other cubes. You'll need to ally yourselves with them, for the start at least, which will give me a lot of NPCs, but maybe I can find a way to knock a few off as time goes by. There's one Big Event that I could do first that might knock a few of them off (regarding the "last cube") - we could do that first, and you could ally yourself with whoever's left, but that seems like a pretty big fight for me to run. (And my other games have proven that I'm not doing well with running big fights in a reasonable amount of time right now.) Still. It could be done, and would wrap this segment up nicely to head to the Tomb. Show of hands! Who wants: 1) Jump to the Tomb with the Sticks allied with the Thayans 2) Big three-way-fight between Sticks, Thayans, and Yaun-Ti over the cubes, then proceed. 3) Sticks go on their own, search for more cubes and explore Omu. 4) Put this game on hold. (I know we are all struggling to keep up with just about anything in life these days). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(OOC) Fitz's Folly (ToA PBP)
Top