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(OOC) Fitz's Folly (ToA PBP)
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<blockquote data-quote="FitzTheRuke" data-source="post: 8296490" data-attributes="member: 59816"><p>Hello everyone! I think you all might have noticed that I stalled out on this game trying to work up a scene where there's a three-way fight between Thayans, Yaun-ti, and the party. I think I've been intimidated by trying to do too much. You've all been there, I think, when I've done a multi-part combat with a LOT of moving pieces. It's something I do a LOT in IRL games, but it's a lot easier for me to do in that setting. It takes a LOT of time to run them PBP, as I'm sure you've noticed. </p><p></p><p>I don't run them that way because I prefer that sort of combat, exactly; I run them because I think that it serves the story best. In this case, it might be too much work for how much time I've got.</p><p></p><p>I miss these characters, though, and I'd like to keep going with this game. I think we've lost 'Goyle, though. My games have gone pretty well as far as PBP games go, but there's been a bit of attrition over the years. Luckily others have stepped up.</p><p></p><p>I'm thinking of inviting a player to join in here (new blood always gets my heart going for a game, while the long-time players always keep me coming back). Any suggestions? MetaVoid, maybe? Could play any member of the crew of the Little Star or a Red Wizard, Thayan Orc, Merc, or even possibly a Yaun-Ti (if we can come up with why they'd join the party).</p><p></p><p>ALSO, I think I might like to skip this fight, skip some time, and just go with the entrance to the Tomb. This would turn this (rather long) exploration game into a Dungeon Crawl... Which might not be the best thing for beloved characters (it IS a Tomb of Horrors, after all), but it's what the adventure is about, after all. PLUS, it's a LOT easier to run a Dungeon Crawl in PBP than an exploration. I mean, I've made up a HUGE amount of the game so far. </p><p></p><p>Everyone with me? Any comments?</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8296490, member: 59816"] Hello everyone! I think you all might have noticed that I stalled out on this game trying to work up a scene where there's a three-way fight between Thayans, Yaun-ti, and the party. I think I've been intimidated by trying to do too much. You've all been there, I think, when I've done a multi-part combat with a LOT of moving pieces. It's something I do a LOT in IRL games, but it's a lot easier for me to do in that setting. It takes a LOT of time to run them PBP, as I'm sure you've noticed. I don't run them that way because I prefer that sort of combat, exactly; I run them because I think that it serves the story best. In this case, it might be too much work for how much time I've got. I miss these characters, though, and I'd like to keep going with this game. I think we've lost 'Goyle, though. My games have gone pretty well as far as PBP games go, but there's been a bit of attrition over the years. Luckily others have stepped up. I'm thinking of inviting a player to join in here (new blood always gets my heart going for a game, while the long-time players always keep me coming back). Any suggestions? MetaVoid, maybe? Could play any member of the crew of the Little Star or a Red Wizard, Thayan Orc, Merc, or even possibly a Yaun-Ti (if we can come up with why they'd join the party). ALSO, I think I might like to skip this fight, skip some time, and just go with the entrance to the Tomb. This would turn this (rather long) exploration game into a Dungeon Crawl... Which might not be the best thing for beloved characters (it IS a Tomb of Horrors, after all), but it's what the adventure is about, after all. PLUS, it's a LOT easier to run a Dungeon Crawl in PBP than an exploration. I mean, I've made up a HUGE amount of the game so far. Everyone with me? Any comments? [/QUOTE]
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