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<blockquote data-quote="doghead" data-source="post: 6289619" data-attributes="member: 8243"><p>Dungeon World Summary</p><p></p><p>Binder Fred</p><p>1. Changling</p><p>2. Human Fighter</p><p></p><p>Leif</p><p>1. Human Cleric</p><p>2. Considering Elf/Human Wizard or Thief</p><p></p><p>GlassEye</p><p>1. Considering Elf Druid</p><p>2. Considering Thief or Wizard</p><p></p><p>Re: Half Races - If you want the character to be a half blood, thats fine. It can be a blank space waiting to be filled. Which is very DW. When we get to the the first level up (and have had a chance to see how the game works) we can look at whether to allow any class to use the Half-Race Advanced Move something like the Ranger Half-Elf move. If not, I am sure that something will suggest itself instead.</p><p></p><p>Re: Characters - I am not going to insist on anyone taking two characters. It was just a way of broadening the character class base with a limited number of players. </p><p></p><p>Re: Classes - Where possible I would prefer classes from the core rules. That way we all have access to the material, and it keeps things more manageable. If there is an alternative playbook that particularly appeals (such as BF and the Changling*), by all means ask, and I will consider it.</p><p></p><p>* BF - I'll get back to you shortly on the requested changes shortly.</p><p></p><p>Re: Setting - Its not going to be too different from the fairly standard fantasy medieval world. The monster kingdom is just my name for the Fae world. Its not so much a separate place, as an alternative version of places in the mundane world. Initially, at least, the characters will spend most of their time in the mundane (or real, depending on your character's view) world. It should feel fairly DnD in style <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> I'll try and pull something together over the next few days.</p><p></p><p>thotd</p></blockquote><p></p>
[QUOTE="doghead, post: 6289619, member: 8243"] Dungeon World Summary Binder Fred 1. Changling 2. Human Fighter Leif 1. Human Cleric 2. Considering Elf/Human Wizard or Thief GlassEye 1. Considering Elf Druid 2. Considering Thief or Wizard Re: Half Races - If you want the character to be a half blood, thats fine. It can be a blank space waiting to be filled. Which is very DW. When we get to the the first level up (and have had a chance to see how the game works) we can look at whether to allow any class to use the Half-Race Advanced Move something like the Ranger Half-Elf move. If not, I am sure that something will suggest itself instead. Re: Characters - I am not going to insist on anyone taking two characters. It was just a way of broadening the character class base with a limited number of players. Re: Classes - Where possible I would prefer classes from the core rules. That way we all have access to the material, and it keeps things more manageable. If there is an alternative playbook that particularly appeals (such as BF and the Changling*), by all means ask, and I will consider it. * BF - I'll get back to you shortly on the requested changes shortly. Re: Setting - Its not going to be too different from the fairly standard fantasy medieval world. The monster kingdom is just my name for the Fae world. Its not so much a separate place, as an alternative version of places in the mundane world. Initially, at least, the characters will spend most of their time in the mundane (or real, depending on your character's view) world. It should feel fairly DnD in style :) I'll try and pull something together over the next few days. thotd [/QUOTE]
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