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[ooc] gng - nameless [4/4]
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<blockquote data-quote="doghead" data-source="post: 1683714" data-attributes="member: 8243"><p>Character notes for Temujin</p><p></p><p>*Header* Human Male 2.</p><p></p><p>*Defense* Sorry this was my bad - could you change 'BDB' to 'BRef' - its easier to keep track of where number comes from that way.</p><p>ie <strong>Defense:</strong> +5 [+3 BRef, +2 DEX, +0 Size, +0 Shield]</p><p></p><p>*weapon stats* gng uses slightly different crit numbers. In your case:</p><p>ie Dagger (1d4+2, 8/+0)</p><p>ie Quarterstaff (1d6+2, 10/+0)</p><p>ie Dagger (1d4+2, 8/+0, 10 ft.)</p><p></p><p>*Saves* From the Build notes, you have bought only one increase in fortitude.</p><p>ie <strong>Saves: </strong> Fortitude 1/+3, Reflex 3/+5, Will 1/+3.</p><p></p><p>*Backstory* I am going to have Owen a native of the capitol of the March Kingdoms. Killingtom is a fair way from anywhere and the last stop on the road to nowhere. Why do you think that he would have gone there/be there? Perhaps he has no money and can't get away. Perhaps he was caught and has been bonded to a year townservice (it doesn't take the local hunters long to track him down - perhaps the guard commander uses his escapes as training exercises).</p><p></p><p>Nice character all in all. The Toughness feats were a good call I think.</p></blockquote><p></p>
[QUOTE="doghead, post: 1683714, member: 8243"] Character notes for Temujin *Header* Human Male 2. *Defense* Sorry this was my bad - could you change 'BDB' to 'BRef' - its easier to keep track of where number comes from that way. ie [B]Defense:[/B] +5 [+3 BRef, +2 DEX, +0 Size, +0 Shield] *weapon stats* gng uses slightly different crit numbers. In your case: ie Dagger (1d4+2, 8/+0) ie Quarterstaff (1d6+2, 10/+0) ie Dagger (1d4+2, 8/+0, 10 ft.) *Saves* From the Build notes, you have bought only one increase in fortitude. ie [B]Saves: [/B] Fortitude 1/+3, Reflex 3/+5, Will 1/+3. *Backstory* I am going to have Owen a native of the capitol of the March Kingdoms. Killingtom is a fair way from anywhere and the last stop on the road to nowhere. Why do you think that he would have gone there/be there? Perhaps he has no money and can't get away. Perhaps he was caught and has been bonded to a year townservice (it doesn't take the local hunters long to track him down - perhaps the guard commander uses his escapes as training exercises). Nice character all in all. The Toughness feats were a good call I think. [/QUOTE]
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