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[ooc] gng - nameless [4/4]
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<blockquote data-quote="khavren" data-source="post: 2157838" data-attributes="member: 29629"><p>I think I did this right, but I don't actually know the gng system at all, so I figured I'd post what I've got and see how I was doing before I took the time to write up the complete backstory and the gear. I'm aiming for a traveling salesman type who makes potions and brews, some that actually work, some that rely on sugar, alchol and a fast line of patter.</p><p> </p><p>Name Fenix</p><p>Race Human Gender Male Level 2</p><p>Concept: Wandering alchemist/snake oil salesman</p><p></p><p>Height: 5'7"</p><p>Weight: 173 lbs </p><p>Eyes: Blue</p><p>Hair: Brown</p><p>Age: 26</p><p>Initiative: +2 [+2Dex, +0 Feat]</p><p>Speed: 30 ft.</p><p>Defense: +x [+x BDB, +x Size, +x Shield]</p><p>Soak: +x [+x Con, +x Size, +x Armour, +x Natural Armour]</p><p>BAB: +1</p><p>* melee +2 Hvy Mace (1d8+1, x2)</p><p>* melee +2 Dagger (1d4+1, 19-20 x2)</p><p>* ranged +3 sling (1d4+0, x2, 50 ft.)</p><p>* ranged +3 Lt x-bow (1d8+0, 19-20 x2, 80ft.)</p><p>Full Attack: xxx</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: xxx</p><p>Special Qualities: xxx</p><p>Saves: Fortitude 2/+1, Reflex 1/+2, Will 3/-2.</p><p>Abilities: Str 12, Dex 14, Con 12, Int 14, Wis 7, Cha 16</p><p>Skills: xxx x/+x [+x Ability, +x Feat, +x Racial]</p><p>appraise 2/+2 [+2 Int, +0 feat, +0 racial]</p><p>Bluff 5/+2 [+2 Int, +0 feat, +0 racial]</p><p>Concentration 1/+1 [+1 con, +0 feat, +0 racial]</p><p>Craft (alchemy) 5/+2 [+2 Int, +0 feat, +0 racial]</p><p>Diplomacy 5/+3 [+3 Chr, +0 feat, +0 racial]</p><p>disguise 1/+3 [+3 Chr, +0 feat, +0 racial]</p><p>escape artist 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>gather information 1/+3 [+3 Chr, +0 feat, +0 racial]</p><p>handle animal 1/+3 [+3 Chr, +0 feat, +0 racial]</p><p>hide 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>intimidate 3/+3 [+3 Chr, +0 feat, +0 racial]</p><p>move silent 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>open lock 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>perform (oratary) 5/+3 [+3 Chr, +0 feat, +0 racial]</p><p>Ride 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>Search 1/+2 [+2 Int, +0 feat, +0 racial]</p><p>Sense motive 5/-2 [-2 Wis, +0 feat, +0 racial]</p><p>Sleight of Hand 5/+2 [+2 Dex, +0 feat, +0 racial]</p><p>spellcraft 3/+2 [+2 Int, +0 feat, +0 racial]</p><p>spot 1/-2 [-2 Wis, +0 feat, +0 racial]</p><p>tumble 1/+2 [+2 Dex, +0 feat, +0 racial]</p><p>surivival 1/-2 [-2 Wis, +0 feat, +0 racial]</p><p></p><p>Feats: Brew Potion</p><p>Languages: Common</p><p>Equipment:</p><p>* Worn/Carried:xxx (x lb.), xxx (x lb.).</p><p>* In Backpack: xxx (x lb.), xxx (x lb.).</p><p>* In Pouch: xxx (x lb.), xxx (x lb.).</p><p>* On Mount: xxx (x lb.), xxx (x lb.).</p><p>Appearance: </p><p>Personality: </p><p>Backstory:</p><p>-- Build Notes --</p><p>Level 1 [12 CP build]</p><p>bab: 1 [2]</p><p>base saves: + 2 Will +1 Fort +1 reflex [3] </p><p>skill points: 4 + 1 Hum +2 Int + 4 [2] = 11*4 = 44</p><p>feats: light ap [auto], simple wp [auto], entry: Brew Potion [human].</p><p>entry class: Cast spells as 1st level Sorcerer [5] </p><p></p><p>Level 2 [8 CP build]</p><p>bab: 0.75 [1]</p><p>bases saves: +1 Will + 1 Fort [1] </p><p>skills points: 4 [auto] + 2 Int + 1 Human + 4 [2] = 7</p><p>feats: progression class: Sorcerer spellcasting [4]</p></blockquote><p></p>
[QUOTE="khavren, post: 2157838, member: 29629"] I think I did this right, but I don't actually know the gng system at all, so I figured I'd post what I've got and see how I was doing before I took the time to write up the complete backstory and the gear. I'm aiming for a traveling salesman type who makes potions and brews, some that actually work, some that rely on sugar, alchol and a fast line of patter. Name Fenix Race Human Gender Male Level 2 Concept: Wandering alchemist/snake oil salesman Height: 5'7" Weight: 173 lbs Eyes: Blue Hair: Brown Age: 26 Initiative: +2 [+2Dex, +0 Feat] Speed: 30 ft. Defense: +x [+x BDB, +x Size, +x Shield] Soak: +x [+x Con, +x Size, +x Armour, +x Natural Armour] BAB: +1 * melee +2 Hvy Mace (1d8+1, x2) * melee +2 Dagger (1d4+1, 19-20 x2) * ranged +3 sling (1d4+0, x2, 50 ft.) * ranged +3 Lt x-bow (1d8+0, 19-20 x2, 80ft.) Full Attack: xxx Space/Reach: 5 ft./5 ft. Special Attacks: xxx Special Qualities: xxx Saves: Fortitude 2/+1, Reflex 1/+2, Will 3/-2. Abilities: Str 12, Dex 14, Con 12, Int 14, Wis 7, Cha 16 Skills: xxx x/+x [+x Ability, +x Feat, +x Racial] appraise 2/+2 [+2 Int, +0 feat, +0 racial] Bluff 5/+2 [+2 Int, +0 feat, +0 racial] Concentration 1/+1 [+1 con, +0 feat, +0 racial] Craft (alchemy) 5/+2 [+2 Int, +0 feat, +0 racial] Diplomacy 5/+3 [+3 Chr, +0 feat, +0 racial] disguise 1/+3 [+3 Chr, +0 feat, +0 racial] escape artist 1/+2 [+2 Dex, +0 feat, +0 racial] gather information 1/+3 [+3 Chr, +0 feat, +0 racial] handle animal 1/+3 [+3 Chr, +0 feat, +0 racial] hide 1/+2 [+2 Dex, +0 feat, +0 racial] intimidate 3/+3 [+3 Chr, +0 feat, +0 racial] move silent 1/+2 [+2 Dex, +0 feat, +0 racial] open lock 1/+2 [+2 Dex, +0 feat, +0 racial] perform (oratary) 5/+3 [+3 Chr, +0 feat, +0 racial] Ride 1/+2 [+2 Dex, +0 feat, +0 racial] Search 1/+2 [+2 Int, +0 feat, +0 racial] Sense motive 5/-2 [-2 Wis, +0 feat, +0 racial] Sleight of Hand 5/+2 [+2 Dex, +0 feat, +0 racial] spellcraft 3/+2 [+2 Int, +0 feat, +0 racial] spot 1/-2 [-2 Wis, +0 feat, +0 racial] tumble 1/+2 [+2 Dex, +0 feat, +0 racial] surivival 1/-2 [-2 Wis, +0 feat, +0 racial] Feats: Brew Potion Languages: Common Equipment: * Worn/Carried:xxx (x lb.), xxx (x lb.). * In Backpack: xxx (x lb.), xxx (x lb.). * In Pouch: xxx (x lb.), xxx (x lb.). * On Mount: xxx (x lb.), xxx (x lb.). Appearance: Personality: Backstory: -- Build Notes -- Level 1 [12 CP build] bab: 1 [2] base saves: + 2 Will +1 Fort +1 reflex [3] skill points: 4 + 1 Hum +2 Int + 4 [2] = 11*4 = 44 feats: light ap [auto], simple wp [auto], entry: Brew Potion [human]. entry class: Cast spells as 1st level Sorcerer [5] Level 2 [8 CP build] bab: 0.75 [1] bases saves: +1 Will + 1 Fort [1] skills points: 4 [auto] + 2 Int + 1 Human + 4 [2] = 7 feats: progression class: Sorcerer spellcasting [4] [/QUOTE]
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