Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Talking the Talk
[OOC]Gormenghast, an ArM campaign [full]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yair" data-source="post: 1829242" data-attributes="member: 10913"><p>Allow me to expand on those.</p><p>I gave you the Gentle Gift so that you could interact easily with city folk and animals - otherwise, they would have shunned you.</p><p>Black Sheep, in your particular case, relates to your relationship with your Hermitic "family" - your former parens (former "master"), and all those who respect her, see your interest as abhorrant and wanting nothing to do with you. This carries over to your political stature, as your parens is highly respected in the tribunal.</p><p>Stingy Master comes along with all of this, as Stolizya was as quick to get rid of you as possible, and barely tought you the basics. This also coincides with your exceptionally young age.</p><p>Subtle Magic and Quiet Magic allow you to cast spells with little or no words and gestures at a lesser penalty - I admit these are more min-maxing oriented, to allow you to cast spells in animal form with less penalties. They are not essential to the character, and we can remove them if you want.</p><p></p><p>Then come the others... let me just explain them all.</p><p>Affinity with Intellego adds the score of the Ability to any application of the Intellego art, making you that much better at dechipering things out. It goes well with the divinatory nature of crows, and your inquisitive nature.</p><p>Follower of Bjornaer allows several things - principaly, through the Will Over Form ability, you can change-shape into a human or crow shape at will. You can also use the ability to resist shape-changing spells. Last, your current shape (crow, human, or any other shape adopted by magic) is always seen as your true shape to magical investigations.</p><p></p><p>Now to the flaws...</p><p>No familiar means you can never bind a familiar.</p><p>Weak magic comes from your Bjornaer heritage - your have weaknesses relating to fire-magic, specifically you'll find it difficult to penetrate the "spell resistance" of creatures or characters.</p><p>Small Frame means you are small - both in mass and height. The result is that you have one less Body level (-5 hp) and one less Fatigue level (meaning less energy to cast spells).</p><p>Uncommon Fear from birds of pray is pretty self-explanatory.</p><p>and the Dependent means you have your mother and sister to take care of.</p><p></p><p>Note also that Shape of the City Prowler allows you to take on the form of a dog (we can change it to cat or something else). The other spells have explanations with them, so should be clear enough.</p><p></p><p>Hmm. Anymore questions?</p><p>I recommend reading the relevant parts of the AM4 book/pdf; it has an excellent index in the back.</p></blockquote><p></p>
[QUOTE="Yair, post: 1829242, member: 10913"] Allow me to expand on those. I gave you the Gentle Gift so that you could interact easily with city folk and animals - otherwise, they would have shunned you. Black Sheep, in your particular case, relates to your relationship with your Hermitic "family" - your former parens (former "master"), and all those who respect her, see your interest as abhorrant and wanting nothing to do with you. This carries over to your political stature, as your parens is highly respected in the tribunal. Stingy Master comes along with all of this, as Stolizya was as quick to get rid of you as possible, and barely tought you the basics. This also coincides with your exceptionally young age. Subtle Magic and Quiet Magic allow you to cast spells with little or no words and gestures at a lesser penalty - I admit these are more min-maxing oriented, to allow you to cast spells in animal form with less penalties. They are not essential to the character, and we can remove them if you want. Then come the others... let me just explain them all. Affinity with Intellego adds the score of the Ability to any application of the Intellego art, making you that much better at dechipering things out. It goes well with the divinatory nature of crows, and your inquisitive nature. Follower of Bjornaer allows several things - principaly, through the Will Over Form ability, you can change-shape into a human or crow shape at will. You can also use the ability to resist shape-changing spells. Last, your current shape (crow, human, or any other shape adopted by magic) is always seen as your true shape to magical investigations. Now to the flaws... No familiar means you can never bind a familiar. Weak magic comes from your Bjornaer heritage - your have weaknesses relating to fire-magic, specifically you'll find it difficult to penetrate the "spell resistance" of creatures or characters. Small Frame means you are small - both in mass and height. The result is that you have one less Body level (-5 hp) and one less Fatigue level (meaning less energy to cast spells). Uncommon Fear from birds of pray is pretty self-explanatory. and the Dependent means you have your mother and sister to take care of. Note also that Shape of the City Prowler allows you to take on the form of a dog (we can change it to cat or something else). The other spells have explanations with them, so should be clear enough. Hmm. Anymore questions? I recommend reading the relevant parts of the AM4 book/pdf; it has an excellent index in the back. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC]Gormenghast, an ArM campaign [full]
Top