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[OOC]Gormenghast, an ArM campaign [full]
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<blockquote data-quote="Yair" data-source="post: 1830463" data-attributes="member: 10913"><p><strong>The Library</strong></p><p></p><p><strong>The Library</strong></p><p>There are actually three libraries in Gormenghast, but only one is The library, and it is a wonder. It is located in a great square hall, perhaps seven feet tall. High stone walls divide the room into many narrow hallways, and the floor is littered with piles of small books. Its key feature, however, are the huge tomes leaning against the reading stools or lying in the recesses in the walls. Hundreds upon hundreds of books line the walls, each tome taller than a grown man, bound in heavy wooden covers and written on thick leather parchment. The insides are all lavishly illustrated by the librarians, who are always hard at work in the great library, copying, illustrating, and rewriting the great collection. Unfortunately, the thick leather parchment is splotchy, there is no index, and indeed not even titles upon the weighty tomes.</p><p>Mechanically, there is no set list of books in Gormenghast's library. Rather, trying to locate a certain spell, lab notes, or book requires some time (1d8 days) with a librarian, and a <strong>Communication</strong> roll (appropriate social skills or other modifiers may apply), with the EF depending on the likelihood of the library containing the sought after item. The library is more likely to have works connected (even ymbolically) to decay, stagnation, order, stability, coldness, or protection, as well as books on local affairs. There is little chance of there being a book on places far away, or one with themes of instability, heat, or so on, and some works (particularly new, original, or exotic) may simply have no chance of being located. Note that in practice the library is composed of individual AM4 books; this mechanic is used simply for the purpose of us not having to decide what these are in advance.</p><p>The secondary libraries are smaller collections of books, largely focused on specific topics. The Rose-Room Library focuses on protection and warding, while the Northern Wing library focuses on mundane works. Mechanically, searching them is subsumed under the general rules above. Also note that a treasure trove of lost books may lie in abandoned, or at least forgotten, laboratories.</p></blockquote><p></p>
[QUOTE="Yair, post: 1830463, member: 10913"] [b]The Library[/b] [B]The Library[/B] There are actually three libraries in Gormenghast, but only one is The library, and it is a wonder. It is located in a great square hall, perhaps seven feet tall. High stone walls divide the room into many narrow hallways, and the floor is littered with piles of small books. Its key feature, however, are the huge tomes leaning against the reading stools or lying in the recesses in the walls. Hundreds upon hundreds of books line the walls, each tome taller than a grown man, bound in heavy wooden covers and written on thick leather parchment. The insides are all lavishly illustrated by the librarians, who are always hard at work in the great library, copying, illustrating, and rewriting the great collection. Unfortunately, the thick leather parchment is splotchy, there is no index, and indeed not even titles upon the weighty tomes. Mechanically, there is no set list of books in Gormenghast's library. Rather, trying to locate a certain spell, lab notes, or book requires some time (1d8 days) with a librarian, and a [B]Communication[/B] roll (appropriate social skills or other modifiers may apply), with the EF depending on the likelihood of the library containing the sought after item. The library is more likely to have works connected (even ymbolically) to decay, stagnation, order, stability, coldness, or protection, as well as books on local affairs. There is little chance of there being a book on places far away, or one with themes of instability, heat, or so on, and some works (particularly new, original, or exotic) may simply have no chance of being located. Note that in practice the library is composed of individual AM4 books; this mechanic is used simply for the purpose of us not having to decide what these are in advance. The secondary libraries are smaller collections of books, largely focused on specific topics. The Rose-Room Library focuses on protection and warding, while the Northern Wing library focuses on mundane works. Mechanically, searching them is subsumed under the general rules above. Also note that a treasure trove of lost books may lie in abandoned, or at least forgotten, laboratories. [/QUOTE]
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