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[OOC]Gormenghast, an ArM campaign [full]
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<blockquote data-quote="Yair" data-source="post: 1835599" data-attributes="member: 10913"><p>I really don't want to force a ruling on this, so let me present some suggestions instead.</p><p>I don't like a lot of the WGRE rules, and its interpertation of faerie magic seems... childish to me. Personally, I believe that since FM is a +1 virtue it should be comparable to a +1 affinity in its impact. I suggest simply adding FM to spells that deal with faeries and the faerie realm - spells like Faerie's Eternal Oblivion (a la Demon's Eternal Oblivion), Ward Against Faeries of the X, spells to detect faerie auras, to pierce through faerie illusions, and so on. This is a simple but somewhat bland approach.</p><p>We can increase the complexity to allow more color, if you want to. Here are some possible complications:</p><ul> <li data-xf-list-type="ul">Add FM to all Im effects, but subtract it from all Cr and Pe effects (where both apply, there is no net change).</li> <li data-xf-list-type="ul">Your "Year" duration is changed to "A Year and a Day", measured in days from the time of casting. Your "Pemanent" duration, however, is changed to "101 Years", "1001 Years", or so on - as decided by the SG on a case-by-case basis.</li> <li data-xf-list-type="ul">By imposing an Until (condition) qualifier on the spell (allowing for it to be broken under some feasible condition), you may cast a spell with a duration of Season or more as a formulaic spell. The spell must be a Ritual spell only due to its long duration.</li> <li data-xf-list-type="ul">By imposing a Bargain qualifier on a spell, you may modify its application. The spell will only take place as long as the bargain is kept, or will only begin if the bargain is broken. The target is allowed no resistance (magical or natural) if she accepts the bargain willingly. The duration of the spell, once it starts, is not affected but you may cast a Ritual spell as a formulaic one if it is a ritual spell only due to its long duration.</li> </ul><p>These are my personal variants on WGRE ideas.</p><p>And two I don't recommend:</p><ul> <li data-xf-list-type="ul">Add FM whenever you are using magic to deal with faeries or the faerie realm, even if the spells or effects are more general (e.g., casting Grip of the Choking Hand on an "elf").</li> <li data-xf-list-type="ul">Add FM whenever you can justify it in terms of the laws of faeries, as described in the Faeries supplument (I'm afraid I don't quite remember them).</li> </ul></blockquote><p></p>
[QUOTE="Yair, post: 1835599, member: 10913"] I really don't want to force a ruling on this, so let me present some suggestions instead. I don't like a lot of the WGRE rules, and its interpertation of faerie magic seems... childish to me. Personally, I believe that since FM is a +1 virtue it should be comparable to a +1 affinity in its impact. I suggest simply adding FM to spells that deal with faeries and the faerie realm - spells like Faerie's Eternal Oblivion (a la Demon's Eternal Oblivion), Ward Against Faeries of the X, spells to detect faerie auras, to pierce through faerie illusions, and so on. This is a simple but somewhat bland approach. We can increase the complexity to allow more color, if you want to. Here are some possible complications: [list] [*]Add FM to all Im effects, but subtract it from all Cr and Pe effects (where both apply, there is no net change). [*]Your "Year" duration is changed to "A Year and a Day", measured in days from the time of casting. Your "Pemanent" duration, however, is changed to "101 Years", "1001 Years", or so on - as decided by the SG on a case-by-case basis. [*]By imposing an Until (condition) qualifier on the spell (allowing for it to be broken under some feasible condition), you may cast a spell with a duration of Season or more as a formulaic spell. The spell must be a Ritual spell only due to its long duration. [*]By imposing a Bargain qualifier on a spell, you may modify its application. The spell will only take place as long as the bargain is kept, or will only begin if the bargain is broken. The target is allowed no resistance (magical or natural) if she accepts the bargain willingly. The duration of the spell, once it starts, is not affected but you may cast a Ritual spell as a formulaic one if it is a ritual spell only due to its long duration. [/list] These are my personal variants on WGRE ideas. And two I don't recommend: [list] [*]Add FM whenever you are using magic to deal with faeries or the faerie realm, even if the spells or effects are more general (e.g., casting Grip of the Choking Hand on an "elf"). [*]Add FM whenever you can justify it in terms of the laws of faeries, as described in the Faeries supplument (I'm afraid I don't quite remember them). [/list] [/QUOTE]
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