Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[OOC]Gormenghast, an ArM campaign [full]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Yair" data-source="post: 1856325" data-attributes="member: 10913"><p><strong>Regarding the Code and Ambrosius</strong></p><p></p><p>I would like to clarify how I view some things, OOC.</p><p>* Seeking out another magus's residence is not a violation of the Code. When you seek someone in good faith, whether to communicate with him or for any other reason, it is generally seen as a reasonable goal that shouldn't be punished. (Not to spy on him or locate the source of his powers or so on - that's using magic to spy on members of the Order, and is strictly against the Code.)</p><p>The code itself does not grant immunity to being sought. It <em>does</em> allow one to wage Wizard's War on the matter, but it is likely someone who does so will incur some hostility. Imagine if a magus was to wizard war a Redcap for delivering a message! Add to that the strong tradition of Trianoma visting the Founders, and the value the Order places on communications in general. Overall, the Order will not accept such a complete misantropy to other members of the Order.</p><p></p><p>* Breaking into another's lab/sanctum is again trying to spy on members of the order, or take their power, by assumption. Unless of course they are dead or gone to final twilight.</p><p>You can seek out a magus, but if he doesn't want to even go out of his sanctum to see you, you're out of luck. And if you pester him outside of his sanctum, you are likely to get fined.</p><p></p><p>* The etiquette of Gormenghast prohibits disturbing magi. There is no actual Custom to this affect, Custom (as opposed to custom) is a set of rulings and as such always specific. There are lots of rulings punishing (often by fine) magi for disturbing the privacy of their betters, but there is no such general rule.</p><p></p><p>* The council ruled that Andereine's proposal was denied. It also ruled in favor of a proposal forbidding Andereine from visiting Rostov. It did not rule others cannot travel to Rostov, or seek Ambrosius out. A reading of the council's transcripts will certainly attest to that intention, of course.</p></blockquote><p></p>
[QUOTE="Yair, post: 1856325, member: 10913"] [b]Regarding the Code and Ambrosius[/b] I would like to clarify how I view some things, OOC. * Seeking out another magus's residence is not a violation of the Code. When you seek someone in good faith, whether to communicate with him or for any other reason, it is generally seen as a reasonable goal that shouldn't be punished. (Not to spy on him or locate the source of his powers or so on - that's using magic to spy on members of the Order, and is strictly against the Code.) The code itself does not grant immunity to being sought. It [I]does[/I] allow one to wage Wizard's War on the matter, but it is likely someone who does so will incur some hostility. Imagine if a magus was to wizard war a Redcap for delivering a message! Add to that the strong tradition of Trianoma visting the Founders, and the value the Order places on communications in general. Overall, the Order will not accept such a complete misantropy to other members of the Order. * Breaking into another's lab/sanctum is again trying to spy on members of the order, or take their power, by assumption. Unless of course they are dead or gone to final twilight. You can seek out a magus, but if he doesn't want to even go out of his sanctum to see you, you're out of luck. And if you pester him outside of his sanctum, you are likely to get fined. * The etiquette of Gormenghast prohibits disturbing magi. There is no actual Custom to this affect, Custom (as opposed to custom) is a set of rulings and as such always specific. There are lots of rulings punishing (often by fine) magi for disturbing the privacy of their betters, but there is no such general rule. * The council ruled that Andereine's proposal was denied. It also ruled in favor of a proposal forbidding Andereine from visiting Rostov. It did not rule others cannot travel to Rostov, or seek Ambrosius out. A reading of the council's transcripts will certainly attest to that intention, of course. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC]Gormenghast, an ArM campaign [full]
Top