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[OOC] Guardsmith's The Draminov Cases (full)
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<blockquote data-quote="Insight" data-source="post: 3392871" data-attributes="member: 11437"><p>I'd like to try a martial arts character using the <a href="http://www.rpgobjects.com/index.php?page=pro&product_id=21" target="_blank">Blood & Fists</a> supplement(s).</p><p></p><p><a href="http://www.enworld.org/reviews.php?do=product&productid=119082" target="_blank">Here</a> is a link to the EN World reviews of the product.</p><p></p><p>EDIT: I also just picked up an alternate martial arts system, <a href="http://www.thegamemechanics.com/products/martialartsmayhem.asp" target="_blank">Martial Arts Mayhem</a>, by the same folks who did the Modern Players Companion.</p><p></p><p>OK I've come up with a bit more of a concept for the character. Let me know if this would work. </p><p></p><p>[sblock]Ryu Zanshin was a cop on the Boston PD for seven years until a bullet to the spine left him paralyzed and unlikely ever to walk again. Despite the many setbacks Ryu endured trying to recover from his injury, one day he was visited by the ghost of his father, Jin. Ryu's father instructed him to go to Japan and visit his ancestral home. There, Ryu would learn Zen Archery as well as medicinal techniques that would recover him fully from the paralysis. With no other real options, Ryu followed the ghost's advice and traveled to Japan.</p><p></p><p>In Japan, Ryu learned that his ancestors had been heavily involved in Zen Archery as well as Chinese mysticism. His father's ghost returned, and taught Ryu the basics in both over the next six months. Ryu grew stronger each day, in both body and spirit, as he applied both medicine and Zen techniques. Eventually, Ryu would walk again.</p><p></p><p>Ryu has returned to Boston, but no one would believe that a ghost taught him to walk again. Unable to return to police work, Ryu has earned a license as a private investigator, but is now unsure of his true calling. Ryu knows he has a purpose in life, but chooses to let that purpose come to him for now, rather than seek it out.[/sblock]</p></blockquote><p></p>
[QUOTE="Insight, post: 3392871, member: 11437"] I'd like to try a martial arts character using the [URL=http://www.rpgobjects.com/index.php?page=pro&product_id=21]Blood & Fists[/URL] supplement(s). [URL=http://www.enworld.org/reviews.php?do=product&productid=119082]Here[/URL] is a link to the EN World reviews of the product. EDIT: I also just picked up an alternate martial arts system, [URL=http://www.thegamemechanics.com/products/martialartsmayhem.asp]Martial Arts Mayhem[/URL], by the same folks who did the Modern Players Companion. OK I've come up with a bit more of a concept for the character. Let me know if this would work. [sblock]Ryu Zanshin was a cop on the Boston PD for seven years until a bullet to the spine left him paralyzed and unlikely ever to walk again. Despite the many setbacks Ryu endured trying to recover from his injury, one day he was visited by the ghost of his father, Jin. Ryu's father instructed him to go to Japan and visit his ancestral home. There, Ryu would learn Zen Archery as well as medicinal techniques that would recover him fully from the paralysis. With no other real options, Ryu followed the ghost's advice and traveled to Japan. In Japan, Ryu learned that his ancestors had been heavily involved in Zen Archery as well as Chinese mysticism. His father's ghost returned, and taught Ryu the basics in both over the next six months. Ryu grew stronger each day, in both body and spirit, as he applied both medicine and Zen techniques. Eventually, Ryu would walk again. Ryu has returned to Boston, but no one would believe that a ghost taught him to walk again. Unable to return to police work, Ryu has earned a license as a private investigator, but is now unsure of his true calling. Ryu knows he has a purpose in life, but chooses to let that purpose come to him for now, rather than seek it out.[/sblock] [/QUOTE]
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