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[OOC] Heroes of the Middle Reaches : Wandering Star
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<blockquote data-quote="Redclaw" data-source="post: 4423639" data-attributes="member: 53791"><p>So, here's the original idea that I had for Varilar, but I think it might be better to differentiate him a bit more from our Good Charlotte. I might even switch him over to Brutal Scoundrel. Any thoughts or suggestions out there?</p><p></p><p>[sblock=stats]Name: Varilar </p><p>Male Elf Rogue 1</p><p>Alignment: Unaligned</p><p></p><p>Medium Humanoid, 5’7” tall, 147 lbs, 22 yrs old</p><p>Brown hair, Green eyes, Golden skin</p><p></p><p>Languages: Common, Elven</p><p>Vision: Low-Light</p><p></p><p>Ability Scores (standard array)</p><p></p><p>Str: 13</p><p>Con: 12</p><p>Dex: 18 (16+2 racial)</p><p>Int: 11</p><p>Wis: 12 (10+2 racial)</p><p>Cha: 14</p><p></p><p>Basic Combat Stats</p><p></p><p>Hit Points: 24</p><p>Bloodied: 12</p><p>Healing Surge: 7/day </p><p>Healing Value: 6</p><p></p><p>Initiative: +4</p><p>Speed: 7 squares (Base 7)</p><p>Action Points: 1</p><p></p><p>Defenses</p><p></p><p>AC: 16 (+2 armor, +4 dex) (+2 vs. Opportunity Attacks)</p><p>Fort: 11 (+1 str)</p><p>Ref: 16 (+2 Class, +4 dex)</p><p>Will: 12 (+2 cha)</p><p></p><p>Basic Attacks</p><p></p><p>Melee: Hit: damage:</p><p>Melee: Hit: Damage: </p><p>Ranged: Hit: Damage: Range </p><p></p><p>Weapon & Implement Attack Bonuses for use with Powers</p><p></p><p>Melee: Hit: </p><p>Melee: Hit: </p><p>Ranged: Hit: </p><p>Implement: Hit: </p><p></p><p>Passive Skills</p><p></p><p>Perception </p><p>Insight </p><p></p><p>Skills</p><p></p><p>Acrobatics (+4 dex, +5 trained)</p><p>Arcana </p><p>Athletics </p><p>Bluff (+2 cha, +5 trained)</p><p>Diplomacy </p><p>Dungeoneering </p><p>Endurance </p><p>Heal </p><p>History </p><p>Insight (+1 wis, +5 trained)</p><p>Intimidate </p><p>Nature (+2 racial) </p><p>Perception (+1 wis, +2 racial)</p><p>Religion </p><p>Stealth (+4 dex, +5 trained)</p><p>Streetwise (+2 cha, +5 trained)</p><p>Thievery (+4 dex, +5 trained)</p><p></p><p>Feats</p><p>Nimble Blade</p><p></p><p></p><p>Racial Traits and Powers</p><p>Elven Weapon Proficiency</p><p>Fey Origin</p><p>Group Awareness</p><p>Wild Step</p><p>Elven Accuracy</p><p></p><p>Class Features</p><p>First Strike</p><p>Artful Dodger (+2 AC vs OAs)</p><p>Rogue Weapon Talent</p><p>Sneak Attack (+2d6)</p><p></p><p></p><p>At Will Powers</p><p>Piercing Strike</p><p>Sly Flourish</p><p></p><p>Encounter Powers</p><p>Positioning Strike</p><p>Elven Accuracy</p><p></p><p>Daily Powers</p><p>Trick Strike</p><p></p><p></p><p></p><p>Utility Powers</p><p></p><p>Rituals</p><p></p><p>Equipment</p><p>Dagger (4)</p><p>Leather Armor</p><p>Standard Adventurer’s Kit</p><p>Hand Crossbow</p><p>20 bolts</p><p>[/sblock]</p><p></p><p>Here's a quick retool, balancing out some of his skills with Charlotte's.</p><p>[sblock=stats2]Name: Varilar </p><p>Male Elf Rogue 1</p><p>Alignment: Unaligned</p><p></p><p>Medium Humanoid, 5’7” tall, 152 lbs, 22 yrs old</p><p>Brown hair, Green eyes, Golden skin</p><p></p><p>Languages: Common, Elven</p><p>Vision: Low-Light</p><p></p><p>Ability Scores (standard array)</p><p></p><p>Str: 15</p><p>Con: 12</p><p>Dex: 18 (16+2 racial)</p><p>Int: 10</p><p>Wis: 12 (10+2 racial)</p><p>Cha: 12</p><p></p><p>Basic Combat Stats</p><p></p><p>Hit Points: 24</p><p>Bloodied: 12</p><p>Healing Surge: 7/day </p><p>Healing Value: 6</p><p></p><p>Initiative: +4</p><p>Speed: 7 squares (Base 7)</p><p>Action Points: 1</p><p></p><p>Defenses</p><p></p><p>AC: 16 (+2 armor, +4 dex) </p><p>Fort: 12 (+2 str)</p><p>Ref: 16 (+2 Class, +4 dex)</p><p>Will: 11 (+1 cha)</p><p></p><p>Basic Attacks</p><p></p><p>Melee: Hit: damage:</p><p>Melee: Hit: Damage: </p><p>Ranged: Hit: Damage: Range </p><p></p><p>Weapon & Implement Attack Bonuses for use with Powers</p><p></p><p>Melee: Hit: </p><p>Melee: Hit: </p><p>Ranged: Hit: </p><p>Implement: Hit: </p><p></p><p>Passive Skills</p><p></p><p>Perception </p><p>Insight </p><p></p><p>Skills</p><p></p><p>Acrobatics (+4 dex, +5 trained)</p><p>Arcana </p><p>Athletics (+2 strr, +5 trained)</p><p>Bluff </p><p>Diplomacy </p><p>Dungeoneering (+0 int, +5 trained)</p><p>Endurance </p><p>Heal </p><p>History </p><p>Insight </p><p>Intimidate </p><p>Nature (+2 racial) </p><p>Perception (+1 wis, +2 racial)</p><p>Religion </p><p>Stealth (+4 dex, +5 trained)</p><p>Streetwise (+1 cha, +5 trained)</p><p>Thievery (+4 dex, +5 trained)</p><p></p><p>Feats</p><p>Backstabber</p><p></p><p></p><p>Racial Traits and Powers</p><p>Elven Weapon Proficiency</p><p>Fey Origin</p><p>Group Awareness</p><p>Wild Step</p><p>Elven Accuracy</p><p></p><p>Class Features</p><p>First Strike</p><p>Brutal Scoundrel (+2 to sneak attack damage)</p><p>Rogue Weapon Talent</p><p>Sneak Attack (+2d8+2)</p><p></p><p></p><p>At Will Powers</p><p>Piercing Strike</p><p>Riposte Strike</p><p></p><p>Encounter Powers</p><p>Torturous Strike</p><p>Elven Accuracy</p><p></p><p>Daily Powers</p><p>Trick Strike</p><p></p><p></p><p></p><p>Utility Powers</p><p></p><p>Rituals</p><p></p><p>Equipment</p><p>Short Sword</p><p>Dagger (2)</p><p>Leather Armor</p><p>Standard Adventurer’s Kit</p><p>Hand Crossbow</p><p>20 bolts</p><p></p><p>12 gp[/sblock]</p></blockquote><p></p>
[QUOTE="Redclaw, post: 4423639, member: 53791"] So, here's the original idea that I had for Varilar, but I think it might be better to differentiate him a bit more from our Good Charlotte. I might even switch him over to Brutal Scoundrel. Any thoughts or suggestions out there? [sblock=stats]Name: Varilar Male Elf Rogue 1 Alignment: Unaligned Medium Humanoid, 5’7” tall, 147 lbs, 22 yrs old Brown hair, Green eyes, Golden skin Languages: Common, Elven Vision: Low-Light Ability Scores (standard array) Str: 13 Con: 12 Dex: 18 (16+2 racial) Int: 11 Wis: 12 (10+2 racial) Cha: 14 Basic Combat Stats Hit Points: 24 Bloodied: 12 Healing Surge: 7/day Healing Value: 6 Initiative: +4 Speed: 7 squares (Base 7) Action Points: 1 Defenses AC: 16 (+2 armor, +4 dex) (+2 vs. Opportunity Attacks) Fort: 11 (+1 str) Ref: 16 (+2 Class, +4 dex) Will: 12 (+2 cha) Basic Attacks Melee: Hit: damage: Melee: Hit: Damage: Ranged: Hit: Damage: Range Weapon & Implement Attack Bonuses for use with Powers Melee: Hit: Melee: Hit: Ranged: Hit: Implement: Hit: Passive Skills Perception Insight Skills Acrobatics (+4 dex, +5 trained) Arcana Athletics Bluff (+2 cha, +5 trained) Diplomacy Dungeoneering Endurance Heal History Insight (+1 wis, +5 trained) Intimidate Nature (+2 racial) Perception (+1 wis, +2 racial) Religion Stealth (+4 dex, +5 trained) Streetwise (+2 cha, +5 trained) Thievery (+4 dex, +5 trained) Feats Nimble Blade Racial Traits and Powers Elven Weapon Proficiency Fey Origin Group Awareness Wild Step Elven Accuracy Class Features First Strike Artful Dodger (+2 AC vs OAs) Rogue Weapon Talent Sneak Attack (+2d6) At Will Powers Piercing Strike Sly Flourish Encounter Powers Positioning Strike Elven Accuracy Daily Powers Trick Strike Utility Powers Rituals Equipment Dagger (4) Leather Armor Standard Adventurer’s Kit Hand Crossbow 20 bolts [/sblock] Here's a quick retool, balancing out some of his skills with Charlotte's. [sblock=stats2]Name: Varilar Male Elf Rogue 1 Alignment: Unaligned Medium Humanoid, 5’7” tall, 152 lbs, 22 yrs old Brown hair, Green eyes, Golden skin Languages: Common, Elven Vision: Low-Light Ability Scores (standard array) Str: 15 Con: 12 Dex: 18 (16+2 racial) Int: 10 Wis: 12 (10+2 racial) Cha: 12 Basic Combat Stats Hit Points: 24 Bloodied: 12 Healing Surge: 7/day Healing Value: 6 Initiative: +4 Speed: 7 squares (Base 7) Action Points: 1 Defenses AC: 16 (+2 armor, +4 dex) Fort: 12 (+2 str) Ref: 16 (+2 Class, +4 dex) Will: 11 (+1 cha) Basic Attacks Melee: Hit: damage: Melee: Hit: Damage: Ranged: Hit: Damage: Range Weapon & Implement Attack Bonuses for use with Powers Melee: Hit: Melee: Hit: Ranged: Hit: Implement: Hit: Passive Skills Perception Insight Skills Acrobatics (+4 dex, +5 trained) Arcana Athletics (+2 strr, +5 trained) Bluff Diplomacy Dungeoneering (+0 int, +5 trained) Endurance Heal History Insight Intimidate Nature (+2 racial) Perception (+1 wis, +2 racial) Religion Stealth (+4 dex, +5 trained) Streetwise (+1 cha, +5 trained) Thievery (+4 dex, +5 trained) Feats Backstabber Racial Traits and Powers Elven Weapon Proficiency Fey Origin Group Awareness Wild Step Elven Accuracy Class Features First Strike Brutal Scoundrel (+2 to sneak attack damage) Rogue Weapon Talent Sneak Attack (+2d8+2) At Will Powers Piercing Strike Riposte Strike Encounter Powers Torturous Strike Elven Accuracy Daily Powers Trick Strike Utility Powers Rituals Equipment Short Sword Dagger (2) Leather Armor Standard Adventurer’s Kit Hand Crossbow 20 bolts 12 gp[/sblock] [/QUOTE]
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