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OOC: In the Mead-Hall of Hrothgar
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<blockquote data-quote="Maerdwyn" data-source="post: 2584661" data-attributes="member: 835"><p>First aid is fine (Accounting is okay too, just not recommended as we won't be sailing to the Mediterranean, at least so fars as I have yet concevied.). Occult would be your mythos, as ewll as a smattering of the myths that may have filtered in from other neighboring areas (with a harder difficulty applied to the roll). Potions would be natural antidotes, poisons, and medicinal draughts mainly, as well as alcohol <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> All of this would requiring good Natural World rolls to find the correct ingredients - they can aid in first aid, act as sedatives, etc.</p><p></p><p>I'll take a closer review of your attributes as soon as I can. The % on the sheet is in fac tthe base percent than everyone has; you spend your points on improving those %'s on a 1:1 basis.</p></blockquote><p></p>
[QUOTE="Maerdwyn, post: 2584661, member: 835"] First aid is fine (Accounting is okay too, just not recommended as we won't be sailing to the Mediterranean, at least so fars as I have yet concevied.). Occult would be your mythos, as ewll as a smattering of the myths that may have filtered in from other neighboring areas (with a harder difficulty applied to the roll). Potions would be natural antidotes, poisons, and medicinal draughts mainly, as well as alcohol :) All of this would requiring good Natural World rolls to find the correct ingredients - they can aid in first aid, act as sedatives, etc. I'll take a closer review of your attributes as soon as I can. The % on the sheet is in fac tthe base percent than everyone has; you spend your points on improving those %'s on a 1:1 basis. [/QUOTE]
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