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<blockquote data-quote="bytor4232" data-source="post: 4098650" data-attributes="member: 39692"><p>Now, onto dice rolls. We can work this one of two ways:</p><p></p><p>1. I can do the dice rolls. In this case, just post what the roll is supposed to be (example: Search Check 1d20+5, or Attack 1d20+7 Dmg 1d8+3), and I'll roll it and post my results. </p><p></p><p>2. You can use an approved dice roller. I have a dice roller located <a href="http://arthur.jfmi.net/dice.php" target="_blank">here on one of my sites.</a> Your also free to use <a href="http://invisiblecastle.com/" target="_blank">Invisible Castle</a> if you like. If you have another one you prefer to use, just get approval ahead of time. I'm sure as long as its random, and hosted at a neutral location, I'm all for it as long as you ask first.</p><p></p><p>Either way, lets keep dice rolls confined to the OOC thread. The only thing I want to see in the IC thread is, obviously, in character dialog, description, and anything else storyline related.</p><p></p><p>EDIT: I knew I forgot something, added Invisible Castle to item #2.</p></blockquote><p></p>
[QUOTE="bytor4232, post: 4098650, member: 39692"] Now, onto dice rolls. We can work this one of two ways: 1. I can do the dice rolls. In this case, just post what the roll is supposed to be (example: Search Check 1d20+5, or Attack 1d20+7 Dmg 1d8+3), and I'll roll it and post my results. 2. You can use an approved dice roller. I have a dice roller located [url="http://arthur.jfmi.net/dice.php"]here on one of my sites.[/url] Your also free to use [url="http://invisiblecastle.com/"]Invisible Castle[/url] if you like. If you have another one you prefer to use, just get approval ahead of time. I'm sure as long as its random, and hosted at a neutral location, I'm all for it as long as you ask first. Either way, lets keep dice rolls confined to the OOC thread. The only thing I want to see in the IC thread is, obviously, in character dialog, description, and anything else storyline related. EDIT: I knew I forgot something, added Invisible Castle to item #2. [/QUOTE]
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