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[OOC] Junk Yard Dogs [Sage Edition Imperial Game]
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<blockquote data-quote="doghead" data-source="post: 3846590" data-attributes="member: 8243"><p>discussion - JYD's</p><p></p><p><strong>Blood</strong> OK. Thanks for letting us know. I want to start with a pair of Storm-troopers, so I've roughed out an NPC (Bloodwork). I'll ghost it until you are back. Then you can either substitute in your character - either as the same trooper or as a different trooper transferred in. We can sort out which at the time.</p><p></p><p><strong>Shaggy</strong> Welcome back. Saw your new game and thought that you might have been a little busy. The character looks good, I can't think of anything else you need right now. </p><p></p><p><strong>Voda</strong> Droids get hp's as per normal characters. So Scoundrels get 18 hp's at first level, then 1d6 hp's after that. They don't get any Con bonuses obviously. Droids also add their Str (rather than Con) bonus to their fortitude defence.</p><p></p><p>Perhaps the easiest thing would be to just generate a character using the rules that you have, then we can make any adjustments to bring it into line with the Saga rules. If everyone pitches in, we should be able to have you ready to play fairly soon.</p><p></p><p><strong>Einan</strong> Great. Consider the speeder <em>marginally</em> functional. The condition track would seem to be the most obvious way to reflect this. But by the RAW, with a hop, step and click of the heels its pretty much fixed. I need to give it a bit more thought. Obviously, for official work Vax will be issued a working Army speeder.</p><p></p><p><strong>Everyone</strong> I'm thinking about splitting the party along the following lines for the opening scene. I've swittched a couple of characters around. There is no real significance to this, its just a feel thing.</p><p></p><p>Lt. Qira (I2), Vax (Scout-trooper) - Currently en-route to Tatooine via Imperial Transporter.</p><p></p><p>Lt Jonos (ISB), Othello (Storm-trooper, Tatooine Garrison), Bloodwork (Storm-trooper, Tatooine Garrison) - Currently stationed on Tatooine.</p><p></p><p>I'm currently working on the IC opening post. </p><p></p><p>RG thread is now up <a href="http://www.enworld.org/showthread.php?t=210226" target="_blank">here.</a></p><p></p><p><strong>Troopers</strong> TacCom is the hand signal language used by the Storm-troopers. It includes a written form - sort of a hieroglyph. Vax has something along those lines. Othello has a language yet to assign. Non-Troopers can take it, but its not required, nor particularly common, even among the IA members. TacCom is a grunt thing.</p></blockquote><p></p>
[QUOTE="doghead, post: 3846590, member: 8243"] discussion - JYD's [b]Blood[/b] OK. Thanks for letting us know. I want to start with a pair of Storm-troopers, so I've roughed out an NPC (Bloodwork). I'll ghost it until you are back. Then you can either substitute in your character - either as the same trooper or as a different trooper transferred in. We can sort out which at the time. [b]Shaggy[/b] Welcome back. Saw your new game and thought that you might have been a little busy. The character looks good, I can't think of anything else you need right now. [b]Voda[/b] Droids get hp's as per normal characters. So Scoundrels get 18 hp's at first level, then 1d6 hp's after that. They don't get any Con bonuses obviously. Droids also add their Str (rather than Con) bonus to their fortitude defence. Perhaps the easiest thing would be to just generate a character using the rules that you have, then we can make any adjustments to bring it into line with the Saga rules. If everyone pitches in, we should be able to have you ready to play fairly soon. [b]Einan[/b] Great. Consider the speeder [i]marginally[/i] functional. The condition track would seem to be the most obvious way to reflect this. But by the RAW, with a hop, step and click of the heels its pretty much fixed. I need to give it a bit more thought. Obviously, for official work Vax will be issued a working Army speeder. [b]Everyone[/b] I'm thinking about splitting the party along the following lines for the opening scene. I've swittched a couple of characters around. There is no real significance to this, its just a feel thing. Lt. Qira (I2), Vax (Scout-trooper) - Currently en-route to Tatooine via Imperial Transporter. Lt Jonos (ISB), Othello (Storm-trooper, Tatooine Garrison), Bloodwork (Storm-trooper, Tatooine Garrison) - Currently stationed on Tatooine. I'm currently working on the IC opening post. RG thread is now up [url=http://www.enworld.org/showthread.php?t=210226]here.[/url] [b]Troopers[/b] TacCom is the hand signal language used by the Storm-troopers. It includes a written form - sort of a hieroglyph. Vax has something along those lines. Othello has a language yet to assign. Non-Troopers can take it, but its not required, nor particularly common, even among the IA members. TacCom is a grunt thing. [/QUOTE]
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[OOC] Junk Yard Dogs [Sage Edition Imperial Game]
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