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OOC Kingdom of Ashes IV - Who's yo' daddy?
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<blockquote data-quote="The_Universe" data-source="post: 1843535" data-attributes="member: 8944"><p><strong>10 Mercenary Bands (more coming)</strong></p><p></p><p>This information comes from Cawys, who's the only person in your immediate association that has had enough experience to be able to comment on the relative strengths and weaknesses of any of the mercenary bands that operate in the North. As such, any information you can get is colored by his experience and opinion. </p><p> </p><p><strong>Jenkin's Company</strong></p><p>Jenkin's company is renowned south of the wall for their cunning, and ability to ensure that almost any mission is accomplished, if not always within the contractually allotted time. Jenkins himself keeps his men disciplined when on a mission, but encourages less-than-savory behaviors when they're not. The captain is, at best, marginally sane, but he commands great loyalty from his troops, who are always paid on time. </p><p>Leader: Captain Gerritt Jenkins</p><p>Organization: Military</p><p>Contract: Task-based</p><p>Approximate Number: 250</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 50</p><p>Medium Foot: 50</p><p>Heavy Foot: 25</p><p>Light Mounted: 50</p><p>Medium Mounted: 50</p><p>Heavy Mounted: 25</p><p>Exotic: 0</p><p> </p><p><strong>Timm's Blades</strong></p><p>Timm's Blades are a ravening horde of cruel swordsman. As a result, Timm is usually forced to billet his forces above the Wall, even when not on contract. Timm's men can often be found south of the wall in small groups, the only way in which they're not considered a danger to innocent citizenry. One-eyed Timm is careful, cunning, and brave - a set of characteristics not generally found in mercenary leaders. He treats his men fairly, but is not overly kind to them. Strife from one of his chief lieutenants led to the once bi-orbed leader earning his current nickname. How a relatively honorable man ended up leading so may ruffians is an enduring mystery in the North. </p><p>Leader: One-Eyed Timm</p><p>Organization: Horde</p><p>Contract: Time </p><p>Approximate Number: 300</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 0</p><p>Medium Foot: 200</p><p>Heavy Foot: 75 </p><p>Light Mounted: </p><p>Medium Mounted: </p><p>Heavy Mounted: </p><p>Exotic: 25*</p><p>*Ogrun Bladesmen</p><p> </p><p><strong>The Steelhelms</strong></p><p>The Steelhelms are a group of disgraced former military officers, gathered around a former Army Captain named Alexander Steelhelm. Steelhelm himself is a certified genius, and can accomplish with his 50 men and women what other bands could not do with a thousand. But you get what you pay for. The Steelhelms are expensive, and Alexander is very choosy about jobs. </p><p>Leader: Commander Alexander Steelhelm</p><p>Organization: Military</p><p>Contract:Task</p><p>Approximate Number: 50</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 0</p><p>Medium Foot: 0</p><p>Heavy Foot: 0</p><p>Light Mounted: 0</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 0</p><p>Exotic: 50*</p><p>*Assorted classed characters of questionable morals. </p><p> </p><p><strong>The Greyshield Battalion</strong></p><p>The Greyshield Battalion can be identified by the slate-grey shields that nearly all of its members carry, an emblem that is also emblazoned across the unit's banners. Its members are noted for their discipline, and for refusing to leave any of their fallen on a battlefield, no matter the cost. At the same time, deserters from the Greyshields are mercilessly hunted and killed, assuming they ever make it out of camp. </p><p>Leader: Major Maximus Fennig</p><p>Organization: Military</p><p>Contract: Time</p><p>Approximate Number: 500</p><p>Troop types: </p><p>Foot Skirmishers: 100</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 150</p><p>Medium Foot: 150</p><p>Heavy Foot: 100</p><p>Light Mounted: 0</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 0</p><p>Exotic: 0</p><p> </p><p><strong>The Band of the Red Leaf</strong></p><p>A group of High Alder both inspired and shamed by the actions of their race in the last great war, the Band of the Red Leaf is made up primarily of elves who feel that serving in the Royal Army is too small a payment for their races shame. The band purposely seeks out dangerous missions, hoping to restore their races lost glory one battle at a time. Although not bound by tight discipline, many of the members of the band are veterans, and thus the band has largely conformed to the same organization as the army. </p><p>Leader: Commander Nehran Oakbow</p><p>Organization: Military</p><p>Contract: Time</p><p>Approximate Number: 500</p><p>Troop types: </p><p>Foot Skirmishers: </p><p>Mounted Skirmishers: 0</p><p>Light Foot: 400*</p><p>Medium Foot: 0</p><p>Heavy Foot: 0</p><p>Light Mounted: 100**</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 0</p><p>Exotic: 0</p><p>*Armed with longbows</p><p>**Armed with shortbows</p><p> </p><p><strong>The Jade Company</strong></p><p>All graduates of the Jade Forest Academy, these highly-trained mercenaries are often in high-demand in the North. Although not all graduates of the Academy join this prestigious company, many of the best do. The company operates primarily in the North, while a sister organization, the Jade Hunters, operates in the South. Discipline is rarely necessary in the company, as its members were practically born into the military life. </p><p>Leader: Captain Tarin Bless</p><p>Organization: Military</p><p>Contract: Task</p><p>Approximate Number: 250</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 0</p><p>Medium Foot: 150</p><p>Heavy Foot: 0</p><p>Light Mounted: 0</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 100</p><p>Exotic: 0</p><p> </p><p> </p><p><strong>The Mountain Legion</strong></p><p>The Mountain Legion is a unit of Ogrun. About half are from the South, while the remaining half were born in the Deathlands, and have sought refuge with their better-treated brethren. Named for the mountains that their people often call home, the Mountain Legion pursues its objectives with a single-minded dedication, at least until its contract runs out. Their terms are often simple, and its leadership easy to work with, the only reason that the Legion is not always used is because it costs so much to feed Ogrun. </p><p>Leader: Warleader Krug</p><p>Organization: Horde</p><p>Contract: Time</p><p>Approximate Number: 1000</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 0</p><p>Medium Foot: 0</p><p>Heavy Foot: 0</p><p>Light Mounted: 0</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 0</p><p>Exotic: 1000*</p><p>*Ogres</p><p> </p><p><strong>The Brotherhood of Ceridrawn</strong></p><p>The Brotherhood is named for the city in which they first gathered. Remnants of hundreds of broken mercenary bands, they came together in partnership to seek contracts and to survive. Since its founding, the Brotherhood has become increasingly dominated by the more savage races of the Great Ring, although anyone can seek a partnership in the Brotherhood. The Brotherhood's leaders are elected, and its members share equally in any profits from its exploits. </p><p>Leader: General Drynn </p><p>Organization: Horde</p><p>Contract: Time</p><p>Approximate Number: 2000</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 250 </p><p>Medium Foot: 250</p><p>Heavy Foot: 250</p><p>Light Mounted: 0</p><p>Medium Mounted: 250</p><p>Heavy Mounted: 0</p><p>Exotic: 1000*</p><p>*Hobgoblins</p><p> </p><p><strong>The Hammer of Moradin</strong></p><p>Named after a mythical hammer of one of the patriarchs of the dwarven race, this group of mostly dwarven troops has a reputation for efficiency, and brutality. It's leader, the self-styled General Grut Bonegrinder is primarily responsible for the unit's record on brutality, and his troops responsible for efficiency. Although not a terribly good leader, Grut rules his men with an iron fist, and at least ensures that they are paid on time and often. </p><p>Leader: General Grut Bonegrinder</p><p>Organization: Military</p><p>Contract: Time</p><p>Approximate Number: 250</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 0</p><p>Light Foot: 0</p><p>Medium Foot: 0</p><p>Heavy Foot: 250</p><p>Light Mounted: 0</p><p>Medium Mounted: 0</p><p>Heavy Mounted: 0</p><p>Exotic: 0</p><p> </p><p><strong>The Bloodborn</strong></p><p>The Bloodborn are a relatively old unit, started by the younger sons of a group of Aesirin nobles shortly after the War of the Damned. Still a haven for spoiled nobility, they nonetheless have a fairly successful record.</p><p>Leader: Colonel Reshathir Thorasen</p><p>Organization: Military</p><p>Contract: Time</p><p>Approximate Number: 720</p><p>Troop types: </p><p>Foot Skirmishers: 0</p><p>Mounted Skirmishers: 120</p><p>Light Foot: 0</p><p>Medium Foot: 0</p><p>Heavy Foot: 0</p><p>Light Mounted: 200</p><p>Medium Mounted: 200</p><p>Heavy Mounted: 200</p><p>Exotic: 0</p></blockquote><p></p>
[QUOTE="The_Universe, post: 1843535, member: 8944"] [b]10 Mercenary Bands (more coming)[/b] This information comes from Cawys, who's the only person in your immediate association that has had enough experience to be able to comment on the relative strengths and weaknesses of any of the mercenary bands that operate in the North. As such, any information you can get is colored by his experience and opinion. [b]Jenkin's Company[/b] Jenkin's company is renowned south of the wall for their cunning, and ability to ensure that almost any mission is accomplished, if not always within the contractually allotted time. Jenkins himself keeps his men disciplined when on a mission, but encourages less-than-savory behaviors when they're not. The captain is, at best, marginally sane, but he commands great loyalty from his troops, who are always paid on time. Leader: Captain Gerritt Jenkins Organization: Military Contract: Task-based Approximate Number: 250 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 50 Medium Foot: 50 Heavy Foot: 25 Light Mounted: 50 Medium Mounted: 50 Heavy Mounted: 25 Exotic: 0 [b]Timm's Blades[/b] Timm's Blades are a ravening horde of cruel swordsman. As a result, Timm is usually forced to billet his forces above the Wall, even when not on contract. Timm's men can often be found south of the wall in small groups, the only way in which they're not considered a danger to innocent citizenry. One-eyed Timm is careful, cunning, and brave - a set of characteristics not generally found in mercenary leaders. He treats his men fairly, but is not overly kind to them. Strife from one of his chief lieutenants led to the once bi-orbed leader earning his current nickname. How a relatively honorable man ended up leading so may ruffians is an enduring mystery in the North. Leader: One-Eyed Timm Organization: Horde Contract: Time Approximate Number: 300 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 0 Medium Foot: 200 Heavy Foot: 75 Light Mounted: Medium Mounted: Heavy Mounted: Exotic: 25* *Ogrun Bladesmen [b]The Steelhelms[/b] The Steelhelms are a group of disgraced former military officers, gathered around a former Army Captain named Alexander Steelhelm. Steelhelm himself is a certified genius, and can accomplish with his 50 men and women what other bands could not do with a thousand. But you get what you pay for. The Steelhelms are expensive, and Alexander is very choosy about jobs. Leader: Commander Alexander Steelhelm Organization: Military Contract:Task Approximate Number: 50 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 0 Medium Foot: 0 Heavy Foot: 0 Light Mounted: 0 Medium Mounted: 0 Heavy Mounted: 0 Exotic: 50* *Assorted classed characters of questionable morals. [b]The Greyshield Battalion[/b] The Greyshield Battalion can be identified by the slate-grey shields that nearly all of its members carry, an emblem that is also emblazoned across the unit's banners. Its members are noted for their discipline, and for refusing to leave any of their fallen on a battlefield, no matter the cost. At the same time, deserters from the Greyshields are mercilessly hunted and killed, assuming they ever make it out of camp. Leader: Major Maximus Fennig Organization: Military Contract: Time Approximate Number: 500 Troop types: Foot Skirmishers: 100 Mounted Skirmishers: 0 Light Foot: 150 Medium Foot: 150 Heavy Foot: 100 Light Mounted: 0 Medium Mounted: 0 Heavy Mounted: 0 Exotic: 0 [b]The Band of the Red Leaf[/b] A group of High Alder both inspired and shamed by the actions of their race in the last great war, the Band of the Red Leaf is made up primarily of elves who feel that serving in the Royal Army is too small a payment for their races shame. The band purposely seeks out dangerous missions, hoping to restore their races lost glory one battle at a time. Although not bound by tight discipline, many of the members of the band are veterans, and thus the band has largely conformed to the same organization as the army. Leader: Commander Nehran Oakbow Organization: Military Contract: Time Approximate Number: 500 Troop types: Foot Skirmishers: Mounted Skirmishers: 0 Light Foot: 400* Medium Foot: 0 Heavy Foot: 0 Light Mounted: 100** Medium Mounted: 0 Heavy Mounted: 0 Exotic: 0 *Armed with longbows **Armed with shortbows [b]The Jade Company[/b] All graduates of the Jade Forest Academy, these highly-trained mercenaries are often in high-demand in the North. Although not all graduates of the Academy join this prestigious company, many of the best do. The company operates primarily in the North, while a sister organization, the Jade Hunters, operates in the South. Discipline is rarely necessary in the company, as its members were practically born into the military life. Leader: Captain Tarin Bless Organization: Military Contract: Task Approximate Number: 250 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 0 Medium Foot: 150 Heavy Foot: 0 Light Mounted: 0 Medium Mounted: 0 Heavy Mounted: 100 Exotic: 0 [b]The Mountain Legion[/b] The Mountain Legion is a unit of Ogrun. About half are from the South, while the remaining half were born in the Deathlands, and have sought refuge with their better-treated brethren. Named for the mountains that their people often call home, the Mountain Legion pursues its objectives with a single-minded dedication, at least until its contract runs out. Their terms are often simple, and its leadership easy to work with, the only reason that the Legion is not always used is because it costs so much to feed Ogrun. Leader: Warleader Krug Organization: Horde Contract: Time Approximate Number: 1000 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 0 Medium Foot: 0 Heavy Foot: 0 Light Mounted: 0 Medium Mounted: 0 Heavy Mounted: 0 Exotic: 1000* *Ogres [b]The Brotherhood of Ceridrawn[/b] The Brotherhood is named for the city in which they first gathered. Remnants of hundreds of broken mercenary bands, they came together in partnership to seek contracts and to survive. Since its founding, the Brotherhood has become increasingly dominated by the more savage races of the Great Ring, although anyone can seek a partnership in the Brotherhood. The Brotherhood's leaders are elected, and its members share equally in any profits from its exploits. Leader: General Drynn Organization: Horde Contract: Time Approximate Number: 2000 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 250 Medium Foot: 250 Heavy Foot: 250 Light Mounted: 0 Medium Mounted: 250 Heavy Mounted: 0 Exotic: 1000* *Hobgoblins [b]The Hammer of Moradin[/b] Named after a mythical hammer of one of the patriarchs of the dwarven race, this group of mostly dwarven troops has a reputation for efficiency, and brutality. It's leader, the self-styled General Grut Bonegrinder is primarily responsible for the unit's record on brutality, and his troops responsible for efficiency. Although not a terribly good leader, Grut rules his men with an iron fist, and at least ensures that they are paid on time and often. Leader: General Grut Bonegrinder Organization: Military Contract: Time Approximate Number: 250 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 0 Light Foot: 0 Medium Foot: 0 Heavy Foot: 250 Light Mounted: 0 Medium Mounted: 0 Heavy Mounted: 0 Exotic: 0 [b]The Bloodborn[/b] The Bloodborn are a relatively old unit, started by the younger sons of a group of Aesirin nobles shortly after the War of the Damned. Still a haven for spoiled nobility, they nonetheless have a fairly successful record. Leader: Colonel Reshathir Thorasen Organization: Military Contract: Time Approximate Number: 720 Troop types: Foot Skirmishers: 0 Mounted Skirmishers: 120 Light Foot: 0 Medium Foot: 0 Heavy Foot: 0 Light Mounted: 200 Medium Mounted: 200 Heavy Mounted: 200 Exotic: 0 [/QUOTE]
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