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<blockquote data-quote="Xath" data-source="post: 1884494" data-attributes="member: 17040"><p>One of the things we really have to worry about if we want to be close to Tain is the Shadow Path. Some of his uppy ups have walked it, some have not. Anyone that goes should have Undetectable Alignment permanancied on them ahead of time. </p><p></p><p>These people should know as little as possible about the inner workings of the Army of the Phoenix in case they are caught. The less they know, the less can be tortured out of them. </p><p></p><p>They also shouldn't be spellcasters, or at least obvious spellcasters. I know Blackadder is in Tain's inner circle, but he greatly admired Nightgrove who has a known hatred of spellcasters. It may or may not be more difficult for a spellcaster to get close to Tain, but it's safer not to chance it. For contingencies, put lots of ranks in use magic device. </p><p></p><p>All members should have a "Contingency: Teleport" keyed to go off if their cover is blown. They may be in a no-teleport area, but it at least gives them a chance. </p><p></p><p>You could combine the ideas above. Have one person, as a noble, try to get close to Tain. With him/her will be personal servant(s), who will have access to areas of the palace nobles do not go. </p><p></p><p>No member of the party should be LG. In order to get close to Tain, any of them may have to do deeds that are downright distasteful, and we don't want any unquallable morality bells going off. </p><p></p><p>No magical appearance altering devices should be used. Any True Seeing can see right through that. Any needed disguises should be mundane. </p><p></p><p>I'd recommend that all members have at least 1 level of Ranger with favored enemy Draconid. It may become necessary to pretend to be one at some point in the mission. It could be that all of Tain's servants are shadow pathed, and someone with a deep knowledge of the way the species works would have an advantage in pretending to be one.</p></blockquote><p></p>
[QUOTE="Xath, post: 1884494, member: 17040"] One of the things we really have to worry about if we want to be close to Tain is the Shadow Path. Some of his uppy ups have walked it, some have not. Anyone that goes should have Undetectable Alignment permanancied on them ahead of time. These people should know as little as possible about the inner workings of the Army of the Phoenix in case they are caught. The less they know, the less can be tortured out of them. They also shouldn't be spellcasters, or at least obvious spellcasters. I know Blackadder is in Tain's inner circle, but he greatly admired Nightgrove who has a known hatred of spellcasters. It may or may not be more difficult for a spellcaster to get close to Tain, but it's safer not to chance it. For contingencies, put lots of ranks in use magic device. All members should have a "Contingency: Teleport" keyed to go off if their cover is blown. They may be in a no-teleport area, but it at least gives them a chance. You could combine the ideas above. Have one person, as a noble, try to get close to Tain. With him/her will be personal servant(s), who will have access to areas of the palace nobles do not go. No member of the party should be LG. In order to get close to Tain, any of them may have to do deeds that are downright distasteful, and we don't want any unquallable morality bells going off. No magical appearance altering devices should be used. Any True Seeing can see right through that. Any needed disguises should be mundane. I'd recommend that all members have at least 1 level of Ranger with favored enemy Draconid. It may become necessary to pretend to be one at some point in the mission. It could be that all of Tain's servants are shadow pathed, and someone with a deep knowledge of the way the species works would have an advantage in pretending to be one. [/QUOTE]
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