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[OOC] Life in Vein - Recruiting Replacement Player!
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<blockquote data-quote="mpickett81" data-source="post: 1214303" data-attributes="member: 15105"><p>I like the characters so far. FaenFriend made the point that some of the skills we're taking are repeatedly seen from PC to PC. Because of the size of the party, it might be wise to go through and make sure we have at least one PC who excels at any skill. Of course, many skills are useful if several PCs have them (e.g. sneak, spot, bluff, among others). Others, however, only really need to be covered by one or two PCs. If someone in the party has a +10 in disable device or open lock, it's not very useful to have someone else with a +4 in the same skill. Please don't think I'm trying to force people to take certain skills. Rather, this will give players a chance to drop some utilitarian skills they thought were necessary for the party in exchange for a more flavorful skill they just thought would be cool to have.</p></blockquote><p></p>
[QUOTE="mpickett81, post: 1214303, member: 15105"] I like the characters so far. FaenFriend made the point that some of the skills we're taking are repeatedly seen from PC to PC. Because of the size of the party, it might be wise to go through and make sure we have at least one PC who excels at any skill. Of course, many skills are useful if several PCs have them (e.g. sneak, spot, bluff, among others). Others, however, only really need to be covered by one or two PCs. If someone in the party has a +10 in disable device or open lock, it's not very useful to have someone else with a +4 in the same skill. Please don't think I'm trying to force people to take certain skills. Rather, this will give players a chance to drop some utilitarian skills they thought were necessary for the party in exchange for a more flavorful skill they just thought would be cool to have. [/QUOTE]
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[OOC] Life in Vein - Recruiting Replacement Player!
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