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OOC - Lost Tomb of the Sphinx Queen - 14th Level Dungeon Crawl
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<blockquote data-quote="Pinotage" data-source="post: 2859793" data-attributes="member: 15194"><p>Human (or Dwarf - below is for human) Rogue/Fighter/Barbarian 11/1/2 or something like that (possibly Tempest prestige class)</p><p></p><p><strong>Description:</strong> Tall, strong and athletic, Keira is a woman who lives by simple values and simple beliefs. Her hair is blond and long, her facial features rugged from life's battles, her brown eyes penetrating and open. She is clad in simple brown clothing, barely fit for most peasants, but she is comfortable in life's simplicity. Her quiet and seemingly humble outward appearance masks a character that is at times unyielding and without a willingness to accept the obvious. She puts her faith in her weapons and her will to survive.</p><p></p><p><strong>Brief Background:</strong> Full of mischief and desire for adventure, Keira often ended up in trouble in the small village she grew up in. Stealing was only a minor hassle, as she generally returned everything she'd stolen - it was the tricks and small traps she laid that annoyed people the most, particularly if the burly mayor ended up flat on his back yet again at an important function in the village's inn. In fact, after many threats to be banished, she eventually gave up and left on her own.</p><p></p><p>She spent years around wandering and travelling both wilderness and cities, adventuring with various group here and there until she grew tired of the bloodshed and the killing. The cities offered her the chance for excitement and money, and she spent some time there in the local thieves' guild, but never for long in one place. By chance she stole a local barbarian dignatory's medallion, only to have her plan foiled by the keen eyes of a small little boy. The city powers gave her over to the barbarian tribe, and she was enslaved for a number of months. </p><p></p><p>Through sheer cunning she managed to worm her way out of her slavery, and soon the barbarian tribe realised her usefulness. She joined them on their travels, hunting and moving, and teaching those around her what she knew. She could run with them, she could eat with them, she could drink with them, and was even initiated into the tribe, despite being a female. She eventually snuck away one night leaving behind a number of reminders of her presence but without saying goodbye. The wide world awaited, and she was never one for staying in one place for too long.</p><p></p><p><strong>Character:</strong> Scout and rogue focused on two-weapon fighting and melee combat. Uses flanking, sneak attack for attack and Use Magic Device for utility and defense. Can disarm traps, find them and open locks and do all the typical rogue-type stuff. Strong enough to help the fighters in combat as well.</p><p></p><p>That's the second one, and my favourite of the two.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2859793, member: 15194"] Human (or Dwarf - below is for human) Rogue/Fighter/Barbarian 11/1/2 or something like that (possibly Tempest prestige class) [B]Description:[/B] Tall, strong and athletic, Keira is a woman who lives by simple values and simple beliefs. Her hair is blond and long, her facial features rugged from life's battles, her brown eyes penetrating and open. She is clad in simple brown clothing, barely fit for most peasants, but she is comfortable in life's simplicity. Her quiet and seemingly humble outward appearance masks a character that is at times unyielding and without a willingness to accept the obvious. She puts her faith in her weapons and her will to survive. [B]Brief Background:[/B] Full of mischief and desire for adventure, Keira often ended up in trouble in the small village she grew up in. Stealing was only a minor hassle, as she generally returned everything she'd stolen - it was the tricks and small traps she laid that annoyed people the most, particularly if the burly mayor ended up flat on his back yet again at an important function in the village's inn. In fact, after many threats to be banished, she eventually gave up and left on her own. She spent years around wandering and travelling both wilderness and cities, adventuring with various group here and there until she grew tired of the bloodshed and the killing. The cities offered her the chance for excitement and money, and she spent some time there in the local thieves' guild, but never for long in one place. By chance she stole a local barbarian dignatory's medallion, only to have her plan foiled by the keen eyes of a small little boy. The city powers gave her over to the barbarian tribe, and she was enslaved for a number of months. Through sheer cunning she managed to worm her way out of her slavery, and soon the barbarian tribe realised her usefulness. She joined them on their travels, hunting and moving, and teaching those around her what she knew. She could run with them, she could eat with them, she could drink with them, and was even initiated into the tribe, despite being a female. She eventually snuck away one night leaving behind a number of reminders of her presence but without saying goodbye. The wide world awaited, and she was never one for staying in one place for too long. [B]Character:[/B] Scout and rogue focused on two-weapon fighting and melee combat. Uses flanking, sneak attack for attack and Use Magic Device for utility and defense. Can disarm traps, find them and open locks and do all the typical rogue-type stuff. Strong enough to help the fighters in combat as well. That's the second one, and my favourite of the two. Pinotage [/QUOTE]
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OOC - Lost Tomb of the Sphinx Queen - 14th Level Dungeon Crawl
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