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OOC - Lost Tomb of the Sphinx Queen - 14th Level Dungeon Crawl
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<blockquote data-quote="Kafkonia" data-source="post: 2860269" data-attributes="member: 40261"><p>Sure. The fluff is: Chaticians are part of the Xaositects, who like to enjoy the phenomena of chaos.</p><p></p><p>Crunch:</p><p>-Good BAB, good REF, poor WILL & FORT.</p><p>-d10 HD, 4+int skills.</p><p>-Proficient with simple & martial weapons, all armour and shields.</p><p>-1st level "Chaotic Contagion" -- melee touch attack causes target to take -2 AC against attacks made by character, -2 on saves to resist character's spells/abilities, -2 on skills opposed by character. Will save vs. 10+class level+CHA negates and gives immunity for 24 hours. Effect lasts 1 hour per class level.</p><p>-1st level "Scofflaw" -- divination by lawful characters difficult; effect of a nondetection spell only vs. lawful alignment. Check vs. 15+class level+cha. Suppressed/resumed as free action.</p><p>-2nd level "Anarchic Grace" -- Once per day, gains 50% miss chance, even against true seeing. Free action to activate, lasts for class level rounds. Afterwards, character is fatigued for one minute. At 4th level, can be used 2/day.</p><p>-3rd level "Babble" -- Once per day, generate 10 foot radius emanation that turns all sounds into noise. Verbal communication impossible, spells with verbal components can't be cast, verbal triggers don't work, sonic effects and damage have no effect.</p><p>-3rd level "Clarity of Confusion" -- +2 insight bonus on saves against illusion (pattern), enchantment (compulsion), and lawful spells.</p><p></p><p>At fifth level, he'd get a reroll ability, but I'm not sure about the mechanics of that in PbP so I was probably going to head in another direction.</p></blockquote><p></p>
[QUOTE="Kafkonia, post: 2860269, member: 40261"] Sure. The fluff is: Chaticians are part of the Xaositects, who like to enjoy the phenomena of chaos. Crunch: -Good BAB, good REF, poor WILL & FORT. -d10 HD, 4+int skills. -Proficient with simple & martial weapons, all armour and shields. -1st level "Chaotic Contagion" -- melee touch attack causes target to take -2 AC against attacks made by character, -2 on saves to resist character's spells/abilities, -2 on skills opposed by character. Will save vs. 10+class level+CHA negates and gives immunity for 24 hours. Effect lasts 1 hour per class level. -1st level "Scofflaw" -- divination by lawful characters difficult; effect of a nondetection spell only vs. lawful alignment. Check vs. 15+class level+cha. Suppressed/resumed as free action. -2nd level "Anarchic Grace" -- Once per day, gains 50% miss chance, even against true seeing. Free action to activate, lasts for class level rounds. Afterwards, character is fatigued for one minute. At 4th level, can be used 2/day. -3rd level "Babble" -- Once per day, generate 10 foot radius emanation that turns all sounds into noise. Verbal communication impossible, spells with verbal components can't be cast, verbal triggers don't work, sonic effects and damage have no effect. -3rd level "Clarity of Confusion" -- +2 insight bonus on saves against illusion (pattern), enchantment (compulsion), and lawful spells. At fifth level, he'd get a reroll ability, but I'm not sure about the mechanics of that in PbP so I was probably going to head in another direction. [/QUOTE]
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