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[OOC] M&M 2nd: Gotham Squires
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<blockquote data-quote="Herobizkit" data-source="post: 5277807" data-attributes="member: 36150"><p><em>Now Plotting Strategy...</em></p><p></p><p>Also, I don't mind "needing" to use weapons, as that was the plan all along.</p><p></p><p><em><span style="color: Cyan">One feat in attack spec (plasma) and 1 more defense (or the roll with the blow feat) will make her PL 9.</span></em> -- I will update this on my sheet in the RG.</p><p></p><p>Also, this could just be semantic, but as I read the character sheet,I get the impression that my Device is a Power Armor that can change into a bike. The not-so-original concept calls for a bike that's pretty much a normal bike until it merges with the special body armor, ie the super-powers are a result of the transformation and can't be accessed in Bike mode. This would allow (restrict?) my girl to wearing the generic body armor without all of her abilities until the transformation.</p><p></p><p>Having Plasma that "high"... is that good/too good? Unlike most supers, her Plasma attack wasn't "designed" to be used on a regular basis (kinda like Iron Man's Unibeam), though there's no "real" reason she couldn't... unless I say so, right? I'd like to have that power available in Bike mode... I will shamelessly steal the Street Hawk idea, and to add a Stun power (in both modes) would be cool as well.</p><p></p><p>Adding Friction Control would be very interesting; I could represent it in old-school spy fashion by dropping a liquid (super-sticky glue, for example, or oil slicks) out the back. I love this idea, actually.</p><p></p><p>Back to Robot Mode: I used the Deflect power to represent an actual "shield" on the mecha... basically a "force" buckler. Should I make this change by changing it up to Shield 5, AP Deflect 5 (all ranged attacks)?</p><p></p><p>I made things more complicated for myself by breaking up point pools, so I would still like your help. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Character is updated in the RG.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5277807, member: 36150"] [I]Now Plotting Strategy...[/I] Also, I don't mind "needing" to use weapons, as that was the plan all along. [I][COLOR=Cyan]One feat in attack spec (plasma) and 1 more defense (or the roll with the blow feat) will make her PL 9.[/COLOR][/I] -- I will update this on my sheet in the RG. Also, this could just be semantic, but as I read the character sheet,I get the impression that my Device is a Power Armor that can change into a bike. The not-so-original concept calls for a bike that's pretty much a normal bike until it merges with the special body armor, ie the super-powers are a result of the transformation and can't be accessed in Bike mode. This would allow (restrict?) my girl to wearing the generic body armor without all of her abilities until the transformation. Having Plasma that "high"... is that good/too good? Unlike most supers, her Plasma attack wasn't "designed" to be used on a regular basis (kinda like Iron Man's Unibeam), though there's no "real" reason she couldn't... unless I say so, right? I'd like to have that power available in Bike mode... I will shamelessly steal the Street Hawk idea, and to add a Stun power (in both modes) would be cool as well. Adding Friction Control would be very interesting; I could represent it in old-school spy fashion by dropping a liquid (super-sticky glue, for example, or oil slicks) out the back. I love this idea, actually. Back to Robot Mode: I used the Deflect power to represent an actual "shield" on the mecha... basically a "force" buckler. Should I make this change by changing it up to Shield 5, AP Deflect 5 (all ranged attacks)? I made things more complicated for myself by breaking up point pools, so I would still like your help. :) Character is updated in the RG. [/QUOTE]
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