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<blockquote data-quote="Axel" data-source="post: 6035252" data-attributes="member: 93196"><p>Sorry for my longish absence. Had a post yesterday that got eaten by WiFi...</p><p></p><p>My thoughts on bringing the party together: We are childhood friends that have haven't seen each other for over 5 years and either (a) bump into each other by (extreme/divine) chance in a city one day, or (b) catch up at a mutual event, like the funeral and wake of a mentor.</p><p></p><p>For what it's worth, I'm really struggling with a character for this one...too many ideas! Current plan, and I think I'll stick with it, is Paladin 1. Brief synopsis (to be fleshed out later today):</p><p></p><p>- Orphaned at a young age, left "churchy schooly thing" at around 15 angry at the world for parents death.</p><p>- Joined Imperial Army, rose to roughly sergeant/command of 10 within 3 years. </p><p>- Left the army for "personal reasons" (he won't talk much about them, but I have a story here to bring out when needed).</p><p>- Joined one of the martial orders as a Hospitaller (Paladin variant).</p><p>- Devotes much of his life to charity work now.</p><p></p><p>Crunchy: Paladin (Hospitaller variant). Will take the divine bond (not the horse) if we ever reach level 5, and will probably stay Paladin to the end of the campaign.</p><p></p><p>Note: I prefer personality over crunch and "smooth" characters. This is my first Paladin in over a decade (real world time) that I think could be interesting. So...likely to be a few transgressions from "the code" etc... Paladins are people too!</p></blockquote><p></p>
[QUOTE="Axel, post: 6035252, member: 93196"] Sorry for my longish absence. Had a post yesterday that got eaten by WiFi... My thoughts on bringing the party together: We are childhood friends that have haven't seen each other for over 5 years and either (a) bump into each other by (extreme/divine) chance in a city one day, or (b) catch up at a mutual event, like the funeral and wake of a mentor. For what it's worth, I'm really struggling with a character for this one...too many ideas! Current plan, and I think I'll stick with it, is Paladin 1. Brief synopsis (to be fleshed out later today): - Orphaned at a young age, left "churchy schooly thing" at around 15 angry at the world for parents death. - Joined Imperial Army, rose to roughly sergeant/command of 10 within 3 years. - Left the army for "personal reasons" (he won't talk much about them, but I have a story here to bring out when needed). - Joined one of the martial orders as a Hospitaller (Paladin variant). - Devotes much of his life to charity work now. Crunchy: Paladin (Hospitaller variant). Will take the divine bond (not the horse) if we ever reach level 5, and will probably stay Paladin to the end of the campaign. Note: I prefer personality over crunch and "smooth" characters. This is my first Paladin in over a decade (real world time) that I think could be interesting. So...likely to be a few transgressions from "the code" etc... Paladins are people too! [/QUOTE]
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