Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
OOC - Mad King's Monkey (Thread Closed)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Axel" data-source="post: 6107983" data-attributes="member: 93196"><p>Heh...there's a few ways of looking at that... Without trying to give away too much of Bayar's possible future character developments (since I don't bloody well know anyway), you could make the case that he's just a Big Dumb Fighter (sword and board variant) that I'm trying to make interesting. (It's OK to call him stupid...he'll only hear you in the IC thread). Also, after playing 3.5 variants for so many years I am sick to death of two-handed weapon fighters with power attack...(and Drizz't clones). PF goes a long way to fixing that abusive feat, but it is still almost mandatory for melee characters.</p><p></p><p>Alternately, you could take a pop-psych course and see that he's a deeply unhappy man trapped into doing something he hates (despite being good at it), trying to pay a debt that will never be satisfied. Given his job description includes violence, and he is the first to say he's good at killing stuff, he is...well...effective at killing stuff in a gory way. It's a coping mechanism for stress, frustration and depression since he can't think his way out of the problem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Also, I've liked gory finish since I first saw it and have been itching for a good reason/backstory to use it (Bayar is the first Figher I've retained interest in for awhile). Dazzling Display as a pre-req is a bit of a limp wristed fluff-job, so needed a bit of story-oomph. I strongly considered taking Gory Finish at 1st level (along with weapon focus and dazzling display) but the "power gamer" in me said no and I ended up with power attack. Sorry.</p></blockquote><p></p>
[QUOTE="Axel, post: 6107983, member: 93196"] Heh...there's a few ways of looking at that... Without trying to give away too much of Bayar's possible future character developments (since I don't bloody well know anyway), you could make the case that he's just a Big Dumb Fighter (sword and board variant) that I'm trying to make interesting. (It's OK to call him stupid...he'll only hear you in the IC thread). Also, after playing 3.5 variants for so many years I am sick to death of two-handed weapon fighters with power attack...(and Drizz't clones). PF goes a long way to fixing that abusive feat, but it is still almost mandatory for melee characters. Alternately, you could take a pop-psych course and see that he's a deeply unhappy man trapped into doing something he hates (despite being good at it), trying to pay a debt that will never be satisfied. Given his job description includes violence, and he is the first to say he's good at killing stuff, he is...well...effective at killing stuff in a gory way. It's a coping mechanism for stress, frustration and depression since he can't think his way out of the problem. :) Also, I've liked gory finish since I first saw it and have been itching for a good reason/backstory to use it (Bayar is the first Figher I've retained interest in for awhile). Dazzling Display as a pre-req is a bit of a limp wristed fluff-job, so needed a bit of story-oomph. I strongly considered taking Gory Finish at 1st level (along with weapon focus and dazzling display) but the "power gamer" in me said no and I ended up with power attack. Sorry. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
OOC - Mad King's Monkey (Thread Closed)
Top