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<blockquote data-quote="Sephiroth no Miko" data-source="post: 1666760" data-attributes="member: 4796"><p>Yay! (does a little happy dance) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So... I was thinking maybe being a genasi song ghost (or barring that, plain old human)? The ghost elves are a neat race too but the -4 to Con, on top of the -2 from the PrC... oof. I'd like to live long enough to finish my ghost's quest! But the glow-in-the-dark thing ability sure is appealing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I have a few questions though about the negatai and positai genasi. For the saving bonuses and penalties, I assume they stack? That is, if a negatai suffers a -2 racial penalty to saves (erk!), but gets +2 vs necromantic effects for level (would that be at 5th or 10th level?), it would result in a net +0 right for necromantic effects right?</p><p></p><p>Also, could you clarify "natural healing being slower and healing spells being less effective?" (and the "faster rate of natural healing/undead do more damage" for positai? And finally, what are the caster levels for the spell-like abilities (and which ability score do they use)? Thanks!</p><p></p><p>I would like to put in I would prefer a non-evil game as well. As for terrain, I don't have much of a preference though swamp and jungle would be at the bottom of the list. (Especially if this is going to be our new home!) But if others are really keen on them, I can live with that.</p><p></p><p>P.S. If a negatai or positai turns/rebukes undead, how will this affect his bonded spirit? (Or if my allies turn/rebuke?)</p></blockquote><p></p>
[QUOTE="Sephiroth no Miko, post: 1666760, member: 4796"] Yay! (does a little happy dance) :) So... I was thinking maybe being a genasi song ghost (or barring that, plain old human)? The ghost elves are a neat race too but the -4 to Con, on top of the -2 from the PrC... oof. I'd like to live long enough to finish my ghost's quest! But the glow-in-the-dark thing ability sure is appealing. :p I have a few questions though about the negatai and positai genasi. For the saving bonuses and penalties, I assume they stack? That is, if a negatai suffers a -2 racial penalty to saves (erk!), but gets +2 vs necromantic effects for level (would that be at 5th or 10th level?), it would result in a net +0 right for necromantic effects right? Also, could you clarify "natural healing being slower and healing spells being less effective?" (and the "faster rate of natural healing/undead do more damage" for positai? And finally, what are the caster levels for the spell-like abilities (and which ability score do they use)? Thanks! I would like to put in I would prefer a non-evil game as well. As for terrain, I don't have much of a preference though swamp and jungle would be at the bottom of the list. (Especially if this is going to be our new home!) But if others are really keen on them, I can live with that. P.S. If a negatai or positai turns/rebukes undead, how will this affect his bonded spirit? (Or if my allies turn/rebuke?) [/QUOTE]
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