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OOC - Magic Kingdom for Sale* - Full
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<blockquote data-quote="Thanee" data-source="post: 1671238" data-attributes="member: 478"><p>Unless you are financially struggling, this is a good idea, I guess. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>The book is pretty cool, and if you already have the FR stuff, it makes most of this much more useful in 3.5. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Hmm... not entirely sure about that. It doesn't seem to fit the concept well, or do you think it does? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I actually think that item creation <em>does</em> fit the concept of the Endless pretty well, since it is another way to make magic lasting.</p><p></p><p>And if anything, restricting Craft Wondrous Item (and maybe Craft Magical Arms & Armor) would be enough, since those are the only really good ones, anyways. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>You could allow to craft only spell completion and spell trigger items, as those are the ones most closely related to spellcasting. That would include all the feats, which classes get automatically, so you don't put them at an unfair disadvantage, especially since those classes (speaking mainly of the Wizard and the Incantatrix here, which both get or require such item creation feats) are perfectly suited to become an Endless IMHO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1671238, member: 478"] Unless you are financially struggling, this is a good idea, I guess. :D The book is pretty cool, and if you already have the FR stuff, it makes most of this much more useful in 3.5. :) Hmm... not entirely sure about that. It doesn't seem to fit the concept well, or do you think it does? :) I actually think that item creation [i]does[/i] fit the concept of the Endless pretty well, since it is another way to make magic lasting. And if anything, restricting Craft Wondrous Item (and maybe Craft Magical Arms & Armor) would be enough, since those are the only really good ones, anyways. ;) You could allow to craft only spell completion and spell trigger items, as those are the ones most closely related to spellcasting. That would include all the feats, which classes get automatically, so you don't put them at an unfair disadvantage, especially since those classes (speaking mainly of the Wizard and the Incantatrix here, which both get or require such item creation feats) are perfectly suited to become an Endless IMHO. :) Bye Thanee [/QUOTE]
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