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[OOC] Of Vile Darkness - Full
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<blockquote data-quote="Brother Shatterstone" data-source="post: 1482611" data-attributes="member: 13442"><p>Anyhow since Loviana is about to be mauled to death I thought I would say a few last words before I get kicked off the island... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Anyhow, in the few games I've played with evil characters I can honestly say that they work together only as long as there is a common goal or someone stronger that they fear... There was neither in this case and with good role playing their can only be one outcome...</p><p></p><p>As for the character concept I ran it's inherently weak combatively… I think the major issue stems from the use of a PrC, there where simply to many feats where tied up getting the requirements done. Even in a social game the PrC was a bad choice as the spells, and abilities from the corruptor class would have been more useful than the PrC. </p><p></p><p>Also I figured I spent my money rather unwisely for the character.</p><p></p><p>Other notes on the concept is that I’ve used it with more success in another game, though it still has various issues, and that character was used for my solo game with Jarval as a gestalt character. So far I love the dual classes of gestalt, and the simple fact that I get to use my Book of the Righteous, but I imagine against other gestalts that the same issues will arise again but I’ll half to wait and see on that one.</p><p></p><p>I think I’ll miss Isida’s wonderfully descriptive post and world the most… <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> if you have an opening please don’t hesitate to ask me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (I promise no emails! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ) I would also like to thank her publicly for putting up with me as I know I’m no picnic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyhow to everyone, thanks for all the wonderful posts and I know I wouldn't have been able to survive some of my shifts without you guy taking my mind of work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Brother Shatterstone, post: 1482611, member: 13442"] Anyhow since Loviana is about to be mauled to death I thought I would say a few last words before I get kicked off the island... ;) Anyhow, in the few games I've played with evil characters I can honestly say that they work together only as long as there is a common goal or someone stronger that they fear... There was neither in this case and with good role playing their can only be one outcome... As for the character concept I ran it's inherently weak combatively… I think the major issue stems from the use of a PrC, there where simply to many feats where tied up getting the requirements done. Even in a social game the PrC was a bad choice as the spells, and abilities from the corruptor class would have been more useful than the PrC. Also I figured I spent my money rather unwisely for the character. Other notes on the concept is that I’ve used it with more success in another game, though it still has various issues, and that character was used for my solo game with Jarval as a gestalt character. So far I love the dual classes of gestalt, and the simple fact that I get to use my Book of the Righteous, but I imagine against other gestalts that the same issues will arise again but I’ll half to wait and see on that one. I think I’ll miss Isida’s wonderfully descriptive post and world the most… :) if you have an opening please don’t hesitate to ask me. :) (I promise no emails! :D ) I would also like to thank her publicly for putting up with me as I know I’m no picnic. :) Anyhow to everyone, thanks for all the wonderful posts and I know I wouldn't have been able to survive some of my shifts without you guy taking my mind of work. :) [/QUOTE]
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