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[OOC] Of Vile Darkness - Full
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1544692" data-attributes="member: 4441"><p>Hello all! Would you like to be vile? Sure, we all would, but your DM won't let you because his five-year-old wanders through the dining room where you play way too often for comfort. "But Isida," you say, "I still want to be vile!" Then look no further my friend, because Isida Kep'Tukari's Vile Darkness game is looking for new recruits!</p><p></p><p>"But Isida, this game started back in last October, how in the world am I going to catch up?" Well, let me tell you. I was originally going for a more traditional party where everyone would work together for some common goal. But I wanted everyone to be able to establish themselves as independent at first. That eventually evolved into the current gaming structure, one of a loosely-woven web of villains all living in the same city and working for the same organization, but only rarely bumping into one another.</p><p></p><p>So it is extremely easy to drop in and out of the game. I like to have about six people in my party, and I currently only have 4! However, as at some point in the future this crazy band might meet my Exaulted Deeds game, I need an equal number in each game. As there are 7 PCs in that game, I need 7 PCs in this game. So I need three more vile villains to run around my captial city and cause some havoc. </p><p></p><p>Now tell me, who <em>really</em> wants to be vile? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>~~~~~</p><p></p><p>Notice for all my current players: I'm instituting a new policy for all of my games. If someone doesn't post for over three days and they are holding up the game because of it, I will NPC your player until you return (and you can immediately take up the reins agan). Absence for two weeks without prior notice means I bring in an alternate to take over your character (and they are allowed to make changes to them) or I bring in an entirely new player and character. </p><p></p><p>If we're in a closed environment and someone wants to bring in a new character, I reserve the right to have your character wander off, lose interest, take a new job, switch sides, or even kill them in order to keep the game moving. I do not want to have to play three abandoned PCs, so I will probably find a way to remove them from the party at the first available opportunity. </p><p></p><p>Please, please, please e-mail me if you realize you haven't posted in several days and real life is keeping you busy. I'd rather know that someone has had a hectic day at work than they found my game boring and quit. And if you find my games boring or confusing, please e-mail me to express your concerns. I'd hate for anyone to be bored playing my games.</p><p></p><p>I'm instituting this policy for the health of my games and am sincerely not trying to annoy anyone, so no one take it personally!</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1544692, member: 4441"] Hello all! Would you like to be vile? Sure, we all would, but your DM won't let you because his five-year-old wanders through the dining room where you play way too often for comfort. "But Isida," you say, "I still want to be vile!" Then look no further my friend, because Isida Kep'Tukari's Vile Darkness game is looking for new recruits! "But Isida, this game started back in last October, how in the world am I going to catch up?" Well, let me tell you. I was originally going for a more traditional party where everyone would work together for some common goal. But I wanted everyone to be able to establish themselves as independent at first. That eventually evolved into the current gaming structure, one of a loosely-woven web of villains all living in the same city and working for the same organization, but only rarely bumping into one another. So it is extremely easy to drop in and out of the game. I like to have about six people in my party, and I currently only have 4! However, as at some point in the future this crazy band might meet my Exaulted Deeds game, I need an equal number in each game. As there are 7 PCs in that game, I need 7 PCs in this game. So I need three more vile villains to run around my captial city and cause some havoc. Now tell me, who [i]really[/i] wants to be vile? :) ~~~~~ Notice for all my current players: I'm instituting a new policy for all of my games. If someone doesn't post for over three days and they are holding up the game because of it, I will NPC your player until you return (and you can immediately take up the reins agan). Absence for two weeks without prior notice means I bring in an alternate to take over your character (and they are allowed to make changes to them) or I bring in an entirely new player and character. If we're in a closed environment and someone wants to bring in a new character, I reserve the right to have your character wander off, lose interest, take a new job, switch sides, or even kill them in order to keep the game moving. I do not want to have to play three abandoned PCs, so I will probably find a way to remove them from the party at the first available opportunity. Please, please, please e-mail me if you realize you haven't posted in several days and real life is keeping you busy. I'd rather know that someone has had a hectic day at work than they found my game boring and quit. And if you find my games boring or confusing, please e-mail me to express your concerns. I'd hate for anyone to be bored playing my games. I'm instituting this policy for the health of my games and am sincerely not trying to annoy anyone, so no one take it personally! [/QUOTE]
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