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[OOC] OOC thread about the non-iconics adventure (part deux)
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<blockquote data-quote="reapersaurus" data-source="post: 127024" data-attributes="member: 1194"><p>I don't believe in 'slowdowns'. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>there should only be mutually agreed, and unavoidable periods of layoffs (like the holidays last year), or temporary, individual breaks based on personal scheduling difficulties.</p><p></p><p>We, as a group, should be continually interacting, and nopt dropping or ignoring what other characters are trying to do in character.</p><p>It seems the only time there's lots of posts is when we're in combat.</p><p></p><p>As soon as Heavy G leaves us to guide our own interaction or story points, we suddenly turn mute.</p><p>I can't count the number of things I've tried to throw out there by Ubaar, and not many of them are taken up and worked with.</p><p></p><p>There are many things that HAVE been responded to, which is cool, but too often (in my eyes), there have been efforts by people (not just me) that haven't been reacted to.</p><p></p><p>Open question: what are we trying to get out of this adventure?</p><p>I know many of us have spent energies to keep up their characters (some more than others, unfortunately), but I'm really confused about what you guys want.</p><p></p><p>Battle simulations and combat practice?</p><p>Occasional message-board diversions?</p><p>Character development and advancement?</p><p></p><p>what are YOUR thoughts?</p><p>I really fail to see how anyone wouldn't have thoughts on what I've talked about in this post.... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p></blockquote><p></p>
[QUOTE="reapersaurus, post: 127024, member: 1194"] I don't believe in 'slowdowns'. :( there should only be mutually agreed, and unavoidable periods of layoffs (like the holidays last year), or temporary, individual breaks based on personal scheduling difficulties. We, as a group, should be continually interacting, and nopt dropping or ignoring what other characters are trying to do in character. It seems the only time there's lots of posts is when we're in combat. As soon as Heavy G leaves us to guide our own interaction or story points, we suddenly turn mute. I can't count the number of things I've tried to throw out there by Ubaar, and not many of them are taken up and worked with. There are many things that HAVE been responded to, which is cool, but too often (in my eyes), there have been efforts by people (not just me) that haven't been reacted to. Open question: what are we trying to get out of this adventure? I know many of us have spent energies to keep up their characters (some more than others, unfortunately), but I'm really confused about what you guys want. Battle simulations and combat practice? Occasional message-board diversions? Character development and advancement? what are YOUR thoughts? I really fail to see how anyone wouldn't have thoughts on what I've talked about in this post.... :( [/QUOTE]
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[OOC] OOC thread about the non-iconics adventure (part deux)
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