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[OOC] OOC thread about the non-iconics adventure (part deux)
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<blockquote data-quote="reapersaurus" data-source="post: 145103" data-attributes="member: 1194"><p>OK.</p><p>Initially, I thought this recent slowdown may have been because Heavy's burnt out (still from before Xmas?), then I re-read the past week, and actually, there's been a lot of roleplay.</p><p>It's only this turn that we entered 'combat time', except this ghost doesn't seem that 'combatable'.</p><p></p><p>So since I'm getting frustrated, also, at the apparent glacial pace, I suggest that instead of feeling like the whole party has to be heard from to do something, I say as soon as 2 people have posted on something that's not crucial, than Heavy, help us to move the action along.</p><p></p><p>Sound good, everyone?</p><p></p><p>As soon as Ubaar has the hypnotic ghost-effect wear off, he'll continue to try to force the action.</p><p></p><p>BTW: I as a player am kind of miffed that the ghost just blurted in on us, after I attempted to team with Jalon on the turn attempt, but instead was rendered useless.</p><p>Hell, for that matter, I'm sure Ivellios would have joined forces with his new kewl turning powers... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>But Heavy said 12-14 hours before the next update, and like clockwork, he advanced the action.</p><p></p><p>I guess that's all we can do, is hope whoever you're trying to get communication with will respond before the next action time comes up.</p><p>I have bad predictions about the next real combat-time, if the extended absences continue...</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 145103, member: 1194"] OK. Initially, I thought this recent slowdown may have been because Heavy's burnt out (still from before Xmas?), then I re-read the past week, and actually, there's been a lot of roleplay. It's only this turn that we entered 'combat time', except this ghost doesn't seem that 'combatable'. So since I'm getting frustrated, also, at the apparent glacial pace, I suggest that instead of feeling like the whole party has to be heard from to do something, I say as soon as 2 people have posted on something that's not crucial, than Heavy, help us to move the action along. Sound good, everyone? As soon as Ubaar has the hypnotic ghost-effect wear off, he'll continue to try to force the action. BTW: I as a player am kind of miffed that the ghost just blurted in on us, after I attempted to team with Jalon on the turn attempt, but instead was rendered useless. Hell, for that matter, I'm sure Ivellios would have joined forces with his new kewl turning powers... :) But Heavy said 12-14 hours before the next update, and like clockwork, he advanced the action. I guess that's all we can do, is hope whoever you're trying to get communication with will respond before the next action time comes up. I have bad predictions about the next real combat-time, if the extended absences continue... [/QUOTE]
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[OOC] OOC thread about the non-iconics adventure (part deux)
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