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[OOC] OOC thread about the non-iconics adventure (part deux)
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<blockquote data-quote="CRGreathouse" data-source="post: 173355" data-attributes="member: 474"><p>Of course - if I thought it was any more than venting and poking a little fun, I'd clarify it via email. Still, I'd like to think I know you at least well enough to tell when you're joking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p><a href="http://www.enworld.org/messageboards/showthread.php?s=&threadid=3462" target="_blank">http://www.enworld.org/messageboards/showthread.php?s=&threadid=3462</a> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>No, it's not that I want to play useless characters; I want characters that are forced to choose their skills carefully - "hard choices". In particular, I don't want characters to all share a common set of skills. I could have given Kytess Spot, Listen, and Bluff/Diplomacy/Intimidate - but I didn't. Instead, I had to make a hard tradeoff for Jump, Ride, and Tumble (et. al.). In fact, I could have still put ranks in Spot, but I wanted to flesh out my background with Craft (weaponsmith). In fact, if I had fewer ranks*, I'd still take Craft (weaponsmith), likely 2 ranks (with 2 fewer ranks in Ride, or 1 fewer rank in Ride and Jump). It's not about being machoistic and wanting my character to be weak - it's about not being Superman.</p><p></p><p>* This would be a problem for me, because Kytess' above-average Int is a major part of her character (for me, at least). She's not dumb muscle - and she knows it.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 173355, member: 474"] Of course - if I thought it was any more than venting and poking a little fun, I'd clarify it via email. Still, I'd like to think I know you at least well enough to tell when you're joking. ;) [url]http://www.enworld.org/messageboards/showthread.php?s=&threadid=3462[/url] :) No, it's not that I want to play useless characters; I want characters that are forced to choose their skills carefully - "hard choices". In particular, I don't want characters to all share a common set of skills. I could have given Kytess Spot, Listen, and Bluff/Diplomacy/Intimidate - but I didn't. Instead, I had to make a hard tradeoff for Jump, Ride, and Tumble (et. al.). In fact, I could have still put ranks in Spot, but I wanted to flesh out my background with Craft (weaponsmith). In fact, if I had fewer ranks*, I'd still take Craft (weaponsmith), likely 2 ranks (with 2 fewer ranks in Ride, or 1 fewer rank in Ride and Jump). It's not about being machoistic and wanting my character to be weak - it's about not being Superman. * This would be a problem for me, because Kytess' above-average Int is a major part of her character (for me, at least). She's not dumb muscle - and she knows it. [/QUOTE]
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[OOC] OOC thread about the non-iconics adventure (part deux)
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