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[OOC] OOC thread about the non-iconics adventure (part deux)
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<blockquote data-quote="reapersaurus" data-source="post: 256578" data-attributes="member: 1194"><p>OK - it's time for my quarterly rant. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>This is really getting frustrating (in the adventure)</p><p>Let me sum up:</p><p>we had a COUPLE knock-down, drag-out fights that have used up quite a bit of our resources, and i think each fight, we've been at about 66% party strength, due to inactivity on some of the players' parts.</p><p></p><p>This last (quite memorable - good job, Heavy!!!) fight, we have the boss guy with a visible Fire Opal on him, and again, we've got players who are either inactive or not being too effective with their actions.</p><p>(i'm not pointing fingers specifically - I'm ranting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>so now we've got a decision to make.</p><p>Brave the (potentially fatal) odds of this next fight, made much harder by all of us being depleted, or be realistically self-protecting and bug out of the dungeon for the second time.</p><p></p><p>Who knows where the Opal will be by the time we get back?</p><p>(God, this poison is annoying... LOL)</p><p></p><p>I've tried floating in-character ideas for fight strategies, and by player inactivity, we have NO battle plan for this next fight.</p><p></p><p>Dopp is a no-show, Sollir is effectively a no-show, CR is slammed with Judging, Taz has been here for roleplaying much more lately (but I actually forgot Taz used the witch's wand on the ghoul because i didn't think the ghoul's were the target - the BOSS, HELLO!?), Murhid has been great in combat and roleplay, Jalon has occassionally been absent, and I've been slicing everything and their brother to bits.</p><p></p><p>I don't even know how many Pc's have a ranged weapon to do a back-up-and-shoot strategy against the (slower?) ghouls.</p><p>I haven't heard one PC's response to the turning idea, channeling all the cleric's powers thru Jalon.</p><p>I don't know how much more of a beating us front-liners can take.</p><p>If we DO melee, we're gonna need those CLW wands to be used in the middle of battle, which doesn't bode well.</p><p>That was great teamwork last battle with the healing by Jalon (Sollir is actually much better at healing than the other things... LOL), or I know Ubaar would have dropped way earlier in the fight.</p><p></p><p>So.</p><p></p><p>Do you guys want to say anything OOC about the adventure in general?</p><p>How bout about my rant in detail?</p><p></p><p>I'll keep trying occasionally to spur communication.</p><p>Especially when i like the adventure so much. (so many PBP's get stillborn due to lack of communication)</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 256578, member: 1194"] OK - it's time for my quarterly rant. :) This is really getting frustrating (in the adventure) Let me sum up: we had a COUPLE knock-down, drag-out fights that have used up quite a bit of our resources, and i think each fight, we've been at about 66% party strength, due to inactivity on some of the players' parts. This last (quite memorable - good job, Heavy!!!) fight, we have the boss guy with a visible Fire Opal on him, and again, we've got players who are either inactive or not being too effective with their actions. (i'm not pointing fingers specifically - I'm ranting. ;) ) so now we've got a decision to make. Brave the (potentially fatal) odds of this next fight, made much harder by all of us being depleted, or be realistically self-protecting and bug out of the dungeon for the second time. Who knows where the Opal will be by the time we get back? (God, this poison is annoying... LOL) I've tried floating in-character ideas for fight strategies, and by player inactivity, we have NO battle plan for this next fight. Dopp is a no-show, Sollir is effectively a no-show, CR is slammed with Judging, Taz has been here for roleplaying much more lately (but I actually forgot Taz used the witch's wand on the ghoul because i didn't think the ghoul's were the target - the BOSS, HELLO!?), Murhid has been great in combat and roleplay, Jalon has occassionally been absent, and I've been slicing everything and their brother to bits. I don't even know how many Pc's have a ranged weapon to do a back-up-and-shoot strategy against the (slower?) ghouls. I haven't heard one PC's response to the turning idea, channeling all the cleric's powers thru Jalon. I don't know how much more of a beating us front-liners can take. If we DO melee, we're gonna need those CLW wands to be used in the middle of battle, which doesn't bode well. That was great teamwork last battle with the healing by Jalon (Sollir is actually much better at healing than the other things... LOL), or I know Ubaar would have dropped way earlier in the fight. So. Do you guys want to say anything OOC about the adventure in general? How bout about my rant in detail? I'll keep trying occasionally to spur communication. Especially when i like the adventure so much. (so many PBP's get stillborn due to lack of communication) [/QUOTE]
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[OOC] OOC thread about the non-iconics adventure (part deux)
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