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<blockquote data-quote="Eluvan" data-source="post: 2582666" data-attributes="member: 24812"><p>Deuce, I think you're getting confused between CR and ECL. For instance, you've assumed the Lich template has a Level Adjustment of +2, giving a level 6 lich wizard and ECL of 8. Well... firstly, you can't apply the template to a character who doesn't have caster level 11, since they need to make a phylactery and it requires CL 11 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />. That aside though, the LA of a Lich is +4, not +2. CR =/= ECL. </p><p></p><p> So the Lich is out. </p><p></p><p> Skeletons aren't playable as a race as they stand in the Monster Manual - that nonexistent Int score is a bit of a catch. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> There might be a template that gives a skeleton an int score and makes it usable as a PC... but if so, I'm not aware of it. We could invent one though, if you really want to play that character. </p><p></p><p> With the doppelgangers I fear you've fallen into the same trap as with the lich. You've just taken the CR and used that as the LA. In this case though that's doubly mistaken; the doppelganger actually has an LA of +4, and has 4 racial HD as well... so you *could* play one, but you'd have no class levels to start with. </p><p></p><p> And finally the Shadow... sorry, but no dice here either. In the Monster Manual the LA given for a Shadow is -, meaning they're not suitable for use as player characters. Savage Species does give rules for playing them though - and they have 3 racial HD and an LA of +7. You *could* play one, using a monstrous class progression, but that would leave you with no character class levels... and you wouldn't have any until level 11. </p><p></p><p> So... whew. Time for a rethink? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Eluvan, post: 2582666, member: 24812"] Deuce, I think you're getting confused between CR and ECL. For instance, you've assumed the Lich template has a Level Adjustment of +2, giving a level 6 lich wizard and ECL of 8. Well... firstly, you can't apply the template to a character who doesn't have caster level 11, since they need to make a phylactery and it requires CL 11 :p. That aside though, the LA of a Lich is +4, not +2. CR =/= ECL. So the Lich is out. Skeletons aren't playable as a race as they stand in the Monster Manual - that nonexistent Int score is a bit of a catch. ;) There might be a template that gives a skeleton an int score and makes it usable as a PC... but if so, I'm not aware of it. We could invent one though, if you really want to play that character. With the doppelgangers I fear you've fallen into the same trap as with the lich. You've just taken the CR and used that as the LA. In this case though that's doubly mistaken; the doppelganger actually has an LA of +4, and has 4 racial HD as well... so you *could* play one, but you'd have no class levels to start with. And finally the Shadow... sorry, but no dice here either. In the Monster Manual the LA given for a Shadow is -, meaning they're not suitable for use as player characters. Savage Species does give rules for playing them though - and they have 3 racial HD and an LA of +7. You *could* play one, using a monstrous class progression, but that would leave you with no character class levels... and you wouldn't have any until level 11. So... whew. Time for a rethink? ;) [/QUOTE]
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