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OOC - Planescape: A Hopeless Beginning
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<blockquote data-quote="Eluvan" data-source="post: 2601656" data-attributes="member: 24812"><p>Wyk looks good to me Scotley. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> And Tyler, that feat looks fine, and it will allow you to throw improvised weapons just fine with a 10' range increment. You can throw weapons too, as per the Throw Anything feat - but they'll just act as improvised weapons of their size, and won't retain magical enhancement bonuses or their normal damage. For that you'd need Throw Anything. </p><p></p><p> Couple of small problems with your sheet:</p><p>[sblock]</p><p> - I haven't done the math on your skill points yet, but its clear already there's something wrong with the way you've done cross class skill points. Cross class skills cost 2 skill points per rank, and the maximum rank in a cross class skill is half your maximum rank in a class skill. So you can't take 7 ranks in Knowledge (the Planes), or 6 in spot. That would require a maximum skill rank of 14 or 12 respectively, and would cost that many skill points too. </p><p></p><p> - Cure Moderate Wounds is a second level spell, not first. </p><p></p><p> - Also I see that you have some synergy bonuses on yor skills. Off the top of my head Tumble and Jump give +2 bonuses to each other when you have 5 or more ranks in them, and I think there are other synergy bonuses you are missing. Might want to check that. </p><p></p><p> - Finally, you need to choose a category for your perform ranks - singing or dancing, for instance, or string instruments. [/sblock]</p></blockquote><p></p>
[QUOTE="Eluvan, post: 2601656, member: 24812"] Wyk looks good to me Scotley. :) And Tyler, that feat looks fine, and it will allow you to throw improvised weapons just fine with a 10' range increment. You can throw weapons too, as per the Throw Anything feat - but they'll just act as improvised weapons of their size, and won't retain magical enhancement bonuses or their normal damage. For that you'd need Throw Anything. Couple of small problems with your sheet: [sblock] - I haven't done the math on your skill points yet, but its clear already there's something wrong with the way you've done cross class skill points. Cross class skills cost 2 skill points per rank, and the maximum rank in a cross class skill is half your maximum rank in a class skill. So you can't take 7 ranks in Knowledge (the Planes), or 6 in spot. That would require a maximum skill rank of 14 or 12 respectively, and would cost that many skill points too. - Cure Moderate Wounds is a second level spell, not first. - Also I see that you have some synergy bonuses on yor skills. Off the top of my head Tumble and Jump give +2 bonuses to each other when you have 5 or more ranks in them, and I think there are other synergy bonuses you are missing. Might want to check that. - Finally, you need to choose a category for your perform ranks - singing or dancing, for instance, or string instruments. [/sblock] [/QUOTE]
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