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[OOC] Planescape: Divided We Stand
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<blockquote data-quote="Hella_Tellah" data-source="post: 5289397" data-attributes="member: 52669"><p>Excellent! I was hoping to see you here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Sounds fun! Your character can have any alignment you like. Related note: I don't mind chaotic monks, lawful barbarians, or evil paladins, for that matter. Consider all alignment restrictions lifted!</p><p></p><p></p><p></p><p>Well, I changed the experience model in part because I wanted something that fit Play by Post a little better and would level a little faster in that way. The way the math works on the Keys system, advancement gets slower for every level after 5th, which suits my idea of the "sweet spot" in D&D. I imagine we'll be hard-pressed to get past 5th or 6th level in a reasonable period of time, just because Play by Post runs slower.</p><p></p><p>If you decide to specialize in Conjuration, you should be aware that it's simultaneously the most useful school, and the one most likely to be restricted by local conditions. While in the planes, the <em>summon monster</em> line of spells can only summon a creature from the same plane--you can't summon a succubus on Ysgard, for instance. You also can't teleport into or out of Sigil, although you can teleport within Sigil with a successful spellcraft check.</p><p></p><p>And to everyone else, welcome! I'm looking forward to seeing what you come up with.</p></blockquote><p></p>
[QUOTE="Hella_Tellah, post: 5289397, member: 52669"] Excellent! I was hoping to see you here. :) Sounds fun! Your character can have any alignment you like. Related note: I don't mind chaotic monks, lawful barbarians, or evil paladins, for that matter. Consider all alignment restrictions lifted! Well, I changed the experience model in part because I wanted something that fit Play by Post a little better and would level a little faster in that way. The way the math works on the Keys system, advancement gets slower for every level after 5th, which suits my idea of the "sweet spot" in D&D. I imagine we'll be hard-pressed to get past 5th or 6th level in a reasonable period of time, just because Play by Post runs slower. If you decide to specialize in Conjuration, you should be aware that it's simultaneously the most useful school, and the one most likely to be restricted by local conditions. While in the planes, the [I]summon monster[/I] line of spells can only summon a creature from the same plane--you can't summon a succubus on Ysgard, for instance. You also can't teleport into or out of Sigil, although you can teleport within Sigil with a successful spellcraft check. And to everyone else, welcome! I'm looking forward to seeing what you come up with. [/QUOTE]
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