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OOC - Planetouched Peril (New to ENWorld PbP) - Completed
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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 1531293" data-attributes="member: 4441"><p>Note that Horsemaster Rulo will tell you all the commands necessary to take full advantage of the riding beast's tricks. </p><p></p><p>Ashlie's Mount</p><p></p><p><strong>Earth Hammer</strong></p><p>Warhorse, Light</p><p>Large Animal</p><p><strong>Hit Dice:</strong> 3d8+9 (22 hp)</p><p><strong>Initiative:</strong> +1</p><p><strong>Speed:</strong> 60 ft. (12 squares)</p><p><strong>AC:</strong> 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13</p><p><strong>Base Attack/Grapple:</strong> +2/+9</p><p><strong>Attack:</strong> Hoof +4 melee (1d4+3)</p><p><strong>Full Attack:</strong> 2 hooves +5 melee (1d4+4) and bite +0 melee (1d3+2)</p><p><strong>Space/Reach:</strong> 10 ft./5 ft.</p><p><strong>Special Attacks:</strong> —</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +6, Ref +4, Will +2</p><p><strong>Abilities:</strong> Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6</p><p><strong>Skills:</strong> Listen +4, Spot +4</p><p><strong>Feats:</strong> Endurance, Run</p><p><strong>Environment:</strong> Temperate plains</p><p><strong>Organization:</strong> Domesticated</p><p><strong>Challenge Rating:</strong> 1</p><p><strong>Carrying Capacity:</strong> Light load - 300lbs. or less, Medium load - 301-600lbs., Heavy load - 601 - 900lbs., Earth Hammer can drag 4,500lbs. </p><p></p><p>Earth Hammer is a dark brown horse with heavy muscles. He has a wicked kick and is very strong. He is very stoic and very little impresses him. He doesn't tend to shy or buck. Earth Hammer is outfitted with a dark brown leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Earth Hammer knows the following tricks: Attack, Defend, Guard, Down, Come, and Stay. </p><p></p><p>~~~~~~~~~~~~~~~~~~~~~~~</p><p></p><p>Pharos' Mount</p><p></p><p><strong>Goldfire</strong></p><p>Warhorse, Light</p><p>Large Animal</p><p><strong>Hit Dice:</strong> 3d8+9 (22 hp)</p><p><strong>Initiative:</strong> +1</p><p><strong>Speed:</strong> 60 ft. (12 squares)</p><p><strong>AC:</strong> 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13</p><p><strong>Base Attack/Grapple:</strong> +2/+9</p><p><strong>Attack:</strong> Hoof +4 melee (1d4+3)</p><p><strong>Full Attack:</strong> 2 hooves +6 melee (1d4+3) and bite +1 melee (1d3+1)</p><p><strong>Space/Reach:</strong> 10 ft./5 ft.</p><p><strong>Special Attacks:</strong> —</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +6, Ref +4, Will +2</p><p><strong>Abilities:</strong> Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6</p><p><strong>Skills:</strong> Listen +4, Spot +4</p><p><strong>Feats:</strong> Endurance, Run</p><p><strong>Environment:</strong> Temperate plains</p><p><strong>Organization:</strong> Domesticated</p><p><strong>Challenge Rating:</strong> 1</p><p><strong>Carrying Capacity:</strong> Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Goldfire can drag 3,450lbs. </p><p></p><p>Goldfire is a golden-colored horse with a slightly darker mane. He is large enough for an armored rider, and excellent in attacking. He is also very vain and loves to be brushed and groomed. Goldfire is outfitted with a dark golden brown leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Goldfire knows the following tricks: Attack, Defend, Guard, Perform (parade), Come, and Stay. </p><p></p><p>~~~~~~~~~~~~~~~~~~~~~~~~</p><p></p><p>Jabin's Mount</p><p></p><p><strong>Honeybee</strong></p><p>Mule</p><p>Large Animal</p><p><strong>Hit Dice:</strong> 3d8+9 (22 hp)</p><p><strong>Initiative:</strong> +1</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>AC:</strong> 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12</p><p><strong>Base Attack/Grapple:</strong> +2/+9</p><p><strong>Attack:</strong> Hoof +4 melee (1d4+3)</p><p><strong>Full Attack:</strong> 2 hooves +4 melee (1d4+3) </p><p><strong>Space/Reach:</strong> 10 ft./5 ft.</p><p><strong>Special Attacks:</strong> —</p><p><strong>Special Qualities:</strong> Low-light vision, scent</p><p><strong>Saves:</strong> Fort +6, Ref +4, Will +5</p><p><strong>Abilities:</strong> Str 16, Dex 13, Con 17, Int 2, Wis 16, Cha 6</p><p><strong>Skills:</strong> Listen +9, Spot +9</p><p><strong>Feats:</strong> Alertness, Endurance</p><p><strong>Environment:</strong> Warm plains</p><p><strong>Organization:</strong> Domesticated</p><p><strong>Challenge Rating:</strong> 1</p><p><strong>Carrying Capacity:</strong> Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Honeybee can drag 3,450lbs. </p><p></p><p>Honeybee is a light brown mule of placid demenor. She was a former wizard's mount and learned some unusual tricks from him. Honeybee is outfitted with her former master's gear, a green leather riding saddle, a bit and bridle (her name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick, as well as two small metal vials full of something). Honeybee knows the following tricks: Defend, Guard, Rescue (will carry master away from combat), Hold (will grapple someone and hold him with her teeth), Seek, and Fetch. </p><p></p><p><strong>Skills:</strong> Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 1531293, member: 4441"] Note that Horsemaster Rulo will tell you all the commands necessary to take full advantage of the riding beast's tricks. Ashlie's Mount [b]Earth Hammer[/b] Warhorse, Light Large Animal [b]Hit Dice:[/b] 3d8+9 (22 hp) [b]Initiative:[/b] +1 [b]Speed:[/b] 60 ft. (12 squares) [b]AC:[/b] 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 [b]Base Attack/Grapple:[/b] +2/+9 [b]Attack:[/b] Hoof +4 melee (1d4+3) [b]Full Attack:[/b] 2 hooves +5 melee (1d4+4) and bite +0 melee (1d3+2) [b]Space/Reach:[/b] 10 ft./5 ft. [b]Special Attacks:[/b] — [b]Special Qualities:[/b] Low-light vision, scent [b]Saves:[/b] Fort +6, Ref +4, Will +2 [b]Abilities:[/b] Str 18, Dex 13, Con 17, Int 2, Wis 13, Cha 6 [b]Skills:[/b] Listen +4, Spot +4 [b]Feats:[/b] Endurance, Run [b]Environment:[/b] Temperate plains [b]Organization:[/b] Domesticated [b]Challenge Rating:[/b] 1 [b]Carrying Capacity:[/b] Light load - 300lbs. or less, Medium load - 301-600lbs., Heavy load - 601 - 900lbs., Earth Hammer can drag 4,500lbs. Earth Hammer is a dark brown horse with heavy muscles. He has a wicked kick and is very strong. He is very stoic and very little impresses him. He doesn't tend to shy or buck. Earth Hammer is outfitted with a dark brown leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Earth Hammer knows the following tricks: Attack, Defend, Guard, Down, Come, and Stay. ~~~~~~~~~~~~~~~~~~~~~~~ Pharos' Mount [b]Goldfire[/b] Warhorse, Light Large Animal [b]Hit Dice:[/b] 3d8+9 (22 hp) [b]Initiative:[/b] +1 [b]Speed:[/b] 60 ft. (12 squares) [b]AC:[/b] 14 (–1 size, +1 Dex, +4 natural), touch 10, flat-footed 13 [b]Base Attack/Grapple:[/b] +2/+9 [b]Attack:[/b] Hoof +4 melee (1d4+3) [b]Full Attack:[/b] 2 hooves +6 melee (1d4+3) and bite +1 melee (1d3+1) [b]Space/Reach:[/b] 10 ft./5 ft. [b]Special Attacks:[/b] — [b]Special Qualities:[/b] Low-light vision, scent [b]Saves:[/b] Fort +6, Ref +4, Will +2 [b]Abilities:[/b] Str 16, Dex 13, Con 17, Int 2, Wis 13, Cha 6 [b]Skills:[/b] Listen +4, Spot +4 [b]Feats:[/b] Endurance, Run [b]Environment:[/b] Temperate plains [b]Organization:[/b] Domesticated [b]Challenge Rating:[/b] 1 [b]Carrying Capacity:[/b] Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Goldfire can drag 3,450lbs. Goldfire is a golden-colored horse with a slightly darker mane. He is large enough for an armored rider, and excellent in attacking. He is also very vain and loves to be brushed and groomed. Goldfire is outfitted with a dark golden brown leather riding saddle, a bit and bridle (his name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick). Goldfire knows the following tricks: Attack, Defend, Guard, Perform (parade), Come, and Stay. ~~~~~~~~~~~~~~~~~~~~~~~~ Jabin's Mount [b]Honeybee[/b] Mule Large Animal [b]Hit Dice:[/b] 3d8+9 (22 hp) [b]Initiative:[/b] +1 [b]Speed:[/b] 30 ft. (6 squares) [b]AC:[/b] 13 (–1 size, +1 Dex, +3 natural), touch 10, flat-footed 12 [b]Base Attack/Grapple:[/b] +2/+9 [b]Attack:[/b] Hoof +4 melee (1d4+3) [b]Full Attack:[/b] 2 hooves +4 melee (1d4+3) [b]Space/Reach:[/b] 10 ft./5 ft. [b]Special Attacks:[/b] — [b]Special Qualities:[/b] Low-light vision, scent [b]Saves:[/b] Fort +6, Ref +4, Will +5 [b]Abilities:[/b] Str 16, Dex 13, Con 17, Int 2, Wis 16, Cha 6 [b]Skills:[/b] Listen +9, Spot +9 [b]Feats:[/b] Alertness, Endurance [b]Environment:[/b] Warm plains [b]Organization:[/b] Domesticated [b]Challenge Rating:[/b] 1 [b]Carrying Capacity:[/b] Light load - 230lbs. or less, Medium load - 231-460lbs., Heavy load - 461 - 690lbs., Honeybee can drag 3,450lbs. Honeybee is a light brown mule of placid demenor. She was a former wizard's mount and learned some unusual tricks from him. Honeybee is outfitted with her former master's gear, a green leather riding saddle, a bit and bridle (her name is worked into the leather of his halter), and a pair of saddlebags (that contain a care kit of currycomb, brush, and hoofpick, as well as two small metal vials full of something). Honeybee knows the following tricks: Defend, Guard, Rescue (will carry master away from combat), Hold (will grapple someone and hold him with her teeth), Seek, and Fetch. [b]Skills:[/b] Mules have a +2 racial bonus on Dexterity checks to avoid slipping or falling. [/QUOTE]
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