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[OOC] Pool of Radiance
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<blockquote data-quote="hafrogman" data-source="post: 2485536" data-attributes="member: 8858"><p>I'm interested, I could go with either or both options 1 & 2, but don't feel strongly about them.</p><p></p><p>I'd like to play a dwarven melee type (fighter or fighter/barbarian [or possibly scout])</p><p></p><p>I was thinking that his father was a trader lost in the attack, and he has come to new Phlan to search for whatever might be left. . . some heirloom or remains or something of the sort.</p><p></p><p></p><p></p><p></p><p>edit: Another concept I was toying with. A gnomish barbarian/bard (if the gestalt rules were used). An exiled gnome family living with a nomadic barbarian tribe, their young child constantly surrounded by those bigger and stronger than he, has to grow up to be the toughest of them all. Add in a tendancy for braggadocio, brawling and berserking and you have the kind of character that the tribal elders decide needs to go on a spirit quest. . . preferably somewhere far, far away.</p></blockquote><p></p>
[QUOTE="hafrogman, post: 2485536, member: 8858"] I'm interested, I could go with either or both options 1 & 2, but don't feel strongly about them. I'd like to play a dwarven melee type (fighter or fighter/barbarian [or possibly scout]) I was thinking that his father was a trader lost in the attack, and he has come to new Phlan to search for whatever might be left. . . some heirloom or remains or something of the sort. edit: Another concept I was toying with. A gnomish barbarian/bard (if the gestalt rules were used). An exiled gnome family living with a nomadic barbarian tribe, their young child constantly surrounded by those bigger and stronger than he, has to grow up to be the toughest of them all. Add in a tendancy for braggadocio, brawling and berserking and you have the kind of character that the tribal elders decide needs to go on a spirit quest. . . preferably somewhere far, far away. [/QUOTE]
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