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<blockquote data-quote="Velmont" data-source="post: 1140573" data-attributes="member: 13739"><p>For you (and all other who don't have the book) here the class:</p><p></p><p><strong>Faceman:</strong></p><p>Faceman is the disguise master/ face-to-face infiltrator / high related guy</p><p></p><p>Powers:</p><p>They are strong in most Charisma and Wisdom skills, they have abilities that allow them to make a disguise in an half action, they can answer questions just by looking at a person, talk perfectly many language, have many contact and can make unbeleivable bluff beleivable.</p><p></p><p><em>That what you want, takyris</em></p><p></p><p><strong>Fixer:</strong></p><p>The fixer is the rogue/catburglar/equipement acquisition man.</p><p></p><p>Power:</p><p>They are strong in Dexterity skills, they have abilities such as Evasion, sneak attack and uncanny dodge and some spcial abilities. They can too have easily access to equipement in the middle of a mission.</p><p></p><p><em>I'll play that</em></p><p></p><p><strong>Pointman:</strong></p><p>The pointman is a Jack-of-all-Trade/Leader</p><p></p><p>Power:</p><p>He is strong in leadership skills, he have acces to an extra 6 and more cross-class skills of his choice as class skills. He have many abilities that allow him to help his friends in and outside combat. He can learn some basic abilities of all the other class.</p><p></p><p><strong>Snoop:</strong></p><p>He is the hacker/investigator/the guy who can find you any information.</p><p></p><p>Power:</p><p>He is the master of Int skills, he has abilities related to computer and information acquisition. If their is something to find, a Snoop is sure the find at least one piece of informatiuon.</p><p></p><p><strong>Soldier:</strong></p><p>Master of all style of combat</p><p></p><p>Power:</p><p>He is strong in physical skills, he have abilities that help him in combat (extra combat feats, damage reduction, weapon specialisation...)</p><p></p><p><strong>Wheelman:</strong></p><p>Master of Car/Boat/Plane/... and second best figther of the group.</p><p></p><p>Power:</p><p>He have his own custom made car, he have abilities related to drive and mechanic. He got many bonus feats (Chase feat or Drive related skill feats) and ability to do manoever restricted to his class. </p><p></p><p>Note: He can easily become a good figther if you take his normal feats as combat feats, as he is the only one with the soldier to have high BAB and d12 HP.</p><p></p><p></p><p></p><p>Other class exist, but must have Macbeth approbation. For reference, you have:</p><p></p><p>Sleuth (Shaft)</p><p>Explorer (Indiana Jones, Lara Croft)</p><p>Martial Artist (Any Bruce Lee or Jacky Chan hero)</p><p>Spin Doctor (A journalism/adventurer)</p><p></p><p>And soon in store, a new Core class that is suppose to represent James Bond... but the book is not yet released. Finally, many prestige class exist, but they are generally very specialized and got abilities that would be usefull like 1 mission on 5...</p></blockquote><p></p>
[QUOTE="Velmont, post: 1140573, member: 13739"] For you (and all other who don't have the book) here the class: [B]Faceman:[/B] Faceman is the disguise master/ face-to-face infiltrator / high related guy Powers: They are strong in most Charisma and Wisdom skills, they have abilities that allow them to make a disguise in an half action, they can answer questions just by looking at a person, talk perfectly many language, have many contact and can make unbeleivable bluff beleivable. [I]That what you want, takyris[/I] [B]Fixer:[/B] The fixer is the rogue/catburglar/equipement acquisition man. Power: They are strong in Dexterity skills, they have abilities such as Evasion, sneak attack and uncanny dodge and some spcial abilities. They can too have easily access to equipement in the middle of a mission. [I]I'll play that[/I] [B]Pointman:[/B] The pointman is a Jack-of-all-Trade/Leader Power: He is strong in leadership skills, he have acces to an extra 6 and more cross-class skills of his choice as class skills. He have many abilities that allow him to help his friends in and outside combat. He can learn some basic abilities of all the other class. [B]Snoop:[/B] He is the hacker/investigator/the guy who can find you any information. Power: He is the master of Int skills, he has abilities related to computer and information acquisition. If their is something to find, a Snoop is sure the find at least one piece of informatiuon. [B]Soldier:[/B] Master of all style of combat Power: He is strong in physical skills, he have abilities that help him in combat (extra combat feats, damage reduction, weapon specialisation...) [B]Wheelman:[/B] Master of Car/Boat/Plane/... and second best figther of the group. Power: He have his own custom made car, he have abilities related to drive and mechanic. He got many bonus feats (Chase feat or Drive related skill feats) and ability to do manoever restricted to his class. Note: He can easily become a good figther if you take his normal feats as combat feats, as he is the only one with the soldier to have high BAB and d12 HP. Other class exist, but must have Macbeth approbation. For reference, you have: Sleuth (Shaft) Explorer (Indiana Jones, Lara Croft) Martial Artist (Any Bruce Lee or Jacky Chan hero) Spin Doctor (A journalism/adventurer) And soon in store, a new Core class that is suppose to represent James Bond... but the book is not yet released. Finally, many prestige class exist, but they are generally very specialized and got abilities that would be usefull like 1 mission on 5... [/QUOTE]
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