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[OOC] Psionicle, Thread II [Update! Please read and post!]
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<blockquote data-quote="Zhure" data-source="post: 1494370" data-attributes="member: 308"><p>Hmph. ENWorld hasn't been telling me when subscribed threads update and I don't check the OOC stuff very often.</p><p></p><p>I have the ExPH and overall I like it (though I have reservations about 3.5 in general). Since I am going to have to learn the intricacies of building psionic characters for an upcoming table-top rpg, I can try to convert Osius in the next couple of days and see how he rates up. </p><p></p><p>notes: </p><p>- As I understand it, you can only expend you focus for one thing at a time but I can't confirm that. There's a blurb in the metapsionic Maximize about how to treat a Maximized and Empowered Power, so I could be wrong.</p><p></p><p>- there are a lot of errors throughout the book, but it's pretty easy to see where the errors were the result of a design change and to backwards-logic the actual intent. For instance, the chart for Ghost Attack says you attack incorporeal normally if you critical, but the text on the feat treats incorporeal the same way Blind-Fighting treats concealed targets.</p><p></p><p>- Wild Talent, which the Mind Blade gets as a free Feat at 1st level, gives him 2 power points. The points themselves do nothing except make him latently psionic. That means he can take feats with the [Psionic] descriptor. It's also a way of making him not able to take anti-psionic feats and used as a special effect reason behind where he can manifest his mindblade. If he's also an Elan (new race, kinda nifty, ECL +0) he can spend those points on a few racial abilities, otherwise it's mostly a bust. Can't complain about a wasted free feat though.</p><p></p><p></p><p>- The Boost Construct feat is almost a must for Shapers to emulate 3.0 ACs. The new Astral Constructs tend to only get 1 menu choice until AC IX, which gets two 'c' menu choices. There is good news: Astral Construct is only 1 power that scales with extra power points and the new Astral Constructs are a lot beefier than before. More hit points, better armor class are their primary abilities. It's also clarified that ACs may freely ignore various <em>Protection from Alignment</em> abilities.</p><p></p><p>Feel free to ask me anything else and I'll look it up.</p><p></p><p>Greg</p></blockquote><p></p>
[QUOTE="Zhure, post: 1494370, member: 308"] Hmph. ENWorld hasn't been telling me when subscribed threads update and I don't check the OOC stuff very often. I have the ExPH and overall I like it (though I have reservations about 3.5 in general). Since I am going to have to learn the intricacies of building psionic characters for an upcoming table-top rpg, I can try to convert Osius in the next couple of days and see how he rates up. notes: - As I understand it, you can only expend you focus for one thing at a time but I can't confirm that. There's a blurb in the metapsionic Maximize about how to treat a Maximized and Empowered Power, so I could be wrong. - there are a lot of errors throughout the book, but it's pretty easy to see where the errors were the result of a design change and to backwards-logic the actual intent. For instance, the chart for Ghost Attack says you attack incorporeal normally if you critical, but the text on the feat treats incorporeal the same way Blind-Fighting treats concealed targets. - Wild Talent, which the Mind Blade gets as a free Feat at 1st level, gives him 2 power points. The points themselves do nothing except make him latently psionic. That means he can take feats with the [Psionic] descriptor. It's also a way of making him not able to take anti-psionic feats and used as a special effect reason behind where he can manifest his mindblade. If he's also an Elan (new race, kinda nifty, ECL +0) he can spend those points on a few racial abilities, otherwise it's mostly a bust. Can't complain about a wasted free feat though. - The Boost Construct feat is almost a must for Shapers to emulate 3.0 ACs. The new Astral Constructs tend to only get 1 menu choice until AC IX, which gets two 'c' menu choices. There is good news: Astral Construct is only 1 power that scales with extra power points and the new Astral Constructs are a lot beefier than before. More hit points, better armor class are their primary abilities. It's also clarified that ACs may freely ignore various [i]Protection from Alignment[/i] abilities. Feel free to ask me anything else and I'll look it up. Greg [/QUOTE]
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