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<blockquote data-quote="GnomeWorks" data-source="post: 17432" data-attributes="member: 162"><p>Well, what I did in the first battle was write the in-game actions in standard text, then <em>write the mechanics and such in italics</em>. It seemed to work out okay, so that everything was in one place - the IC thread -, but you could still determine which was which. For example...</p><p></p><p>[code]</p><p>Osius moves in to strike the insectoid beast, wielding his ichor-stained morningstar in both hands and bringing it down in a mighty swing.</p><p></p><p>[i]Osius gets a 20, a crit! He then gets a 10, and +2 is a total of 12, which hits. He inflicts a total of 10 points of damage to the Thri-Kreen.[/i]</p><p>[/code]</p><p></p><p>I really don't mind what the group decides on, b/c I have all the threads up all the time, but I would think that the way we did it in the battle with the 'Kreens (the way I discussed earlier in this post) would be easiest on everyone, b/c then you all only need to be looking at one thread.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 17432, member: 162"] Well, what I did in the first battle was write the in-game actions in standard text, then [i]write the mechanics and such in italics[/i]. It seemed to work out okay, so that everything was in one place - the IC thread -, but you could still determine which was which. For example... [code] Osius moves in to strike the insectoid beast, wielding his ichor-stained morningstar in both hands and bringing it down in a mighty swing. [i]Osius gets a 20, a crit! He then gets a 10, and +2 is a total of 12, which hits. He inflicts a total of 10 points of damage to the Thri-Kreen.[/i] [/code] I really don't mind what the group decides on, b/c I have all the threads up all the time, but I would think that the way we did it in the battle with the 'Kreens (the way I discussed earlier in this post) would be easiest on everyone, b/c then you all only need to be looking at one thread. [/QUOTE]
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