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<blockquote data-quote="GnomeWorks" data-source="post: 26483" data-attributes="member: 162"><p>There's a problem with that, though. If the other two forces were present in the party, then a few of the clinchers (mainly moral dilemmas) wouldn't be so difficult to get around. Also, the area you are in is quite hostile to magic and technology - the sparks you noticed upon coming into Garanasseur were from the resistance to the gearing of the gate against the natural psionic affinity of the area, and those gates weren't all that complex.</p><p></p><p>Not only that, but at the moment, the rules I intend to use for technology IMC are not yet complete. In a pinch, I could use the custom rules I came up with (all 110 pages of them), but much of it is untested and unbalanced. There would be quite a bit of required tweaking of the rules in the OOC thread, if someone wanted to create a tech character.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 26483, member: 162"] There's a problem with that, though. If the other two forces were present in the party, then a few of the clinchers (mainly moral dilemmas) wouldn't be so difficult to get around. Also, the area you are in is quite hostile to magic and technology - the sparks you noticed upon coming into Garanasseur were from the resistance to the gearing of the gate against the natural psionic affinity of the area, and those gates weren't all that complex. Not only that, but at the moment, the rules I intend to use for technology IMC are not yet complete. In a pinch, I could use the custom rules I came up with (all 110 pages of them), but much of it is untested and unbalanced. There would be quite a bit of required tweaking of the rules in the OOC thread, if someone wanted to create a tech character. [/QUOTE]
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