Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Talking the Talk
[OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 9046283" data-attributes="member: 20323"><p>Well, I'm not predefining ALL roles exhaustively - cause it depends on what is important to everyone, and you may come up with stuff that I never thought of - but here are some examples.</p><p></p><p>If you're fulfilling a special role you're NOT remaining alert to potential dangers (i.e. you don't get passive Perception, i.e. automatically surprised during ambush). A ranger with <a href="https://www.dndbeyond.com/classes/ranger#NaturalExplorer-295" target="_blank">Natural Explorer: Mountain</a> (pretty sure Corse doesn't have this cause selected a replacement feature) would be an exception.</p><ul> <li data-xf-list-type="ul">Dog Tender - keep close to Boy, make Animal Handling check (or auto-success with speak with animals) to figure out what he's indicating and keep him from rushing off into harm's way</li> <li data-xf-list-type="ul">Lookout - make an active Perception check to alert some of the party to potential threats, implying the PC is scouting ahead a bit from the party so is maybe 100-200 feet ahead/apart</li> <li data-xf-list-type="ul">Navigator - watching for landslides/avalanches, potential caves, avoiding especially strenuous climbing sections, etc. using Nature or Survival (in overland travel – not this scenario – navigator would also be avoiding getting lost)</li> <li data-xf-list-type="ul">Tracker - focusing on Garret/sled tracks as well as keeping eye for monster tracks, Survival check</li> <li data-xf-list-type="ul">Spellcasting - if you're casting a ritual repeatedly or concentrating on a spell</li> <li data-xf-list-type="ul">Investigator - constructing a narrative of what happened to Garret, based on observations (no check, just what GM narrates), what other PCs learn, and potentially Investigation or Insight checks, this one wouldn't be rolled immediately but after a bit of exploration and other player's actions</li> </ul><p>This isn't exhaustive. For example, Cartographer or Note-taker/Chronicler or Forager are potential roles that don't quite fit this scene but could be useful in overland travel. And for out of the box ideas, I may very well need to roll with your ideas to make up a new "role".</p><p></p><p>Edit: Speak with Animals is kind of an outlier in that it's bridging "Spellcasting" and "Dog Tender" roles, <em>assuming</em> that's how Arik wants to use it.</p><p></p><p>Edit: Also added mood music <a href="https://www.enworld.org/threads/ic-quickleafs-rime-of-the-frostmaiden.697783/page-12#post-9046141" target="_blank">to my post</a> [MEDIA=youtube]Bn4iSswGvVM[/MEDIA]</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9046283, member: 20323"] Well, I'm not predefining ALL roles exhaustively - cause it depends on what is important to everyone, and you may come up with stuff that I never thought of - but here are some examples. If you're fulfilling a special role you're NOT remaining alert to potential dangers (i.e. you don't get passive Perception, i.e. automatically surprised during ambush). A ranger with [URL='https://www.dndbeyond.com/classes/ranger#NaturalExplorer-295']Natural Explorer: Mountain[/URL] (pretty sure Corse doesn't have this cause selected a replacement feature) would be an exception. [LIST] [*]Dog Tender - keep close to Boy, make Animal Handling check (or auto-success with speak with animals) to figure out what he's indicating and keep him from rushing off into harm's way [*]Lookout - make an active Perception check to alert some of the party to potential threats, implying the PC is scouting ahead a bit from the party so is maybe 100-200 feet ahead/apart [*]Navigator - watching for landslides/avalanches, potential caves, avoiding especially strenuous climbing sections, etc. using Nature or Survival (in overland travel – not this scenario – navigator would also be avoiding getting lost) [*]Tracker - focusing on Garret/sled tracks as well as keeping eye for monster tracks, Survival check [*]Spellcasting - if you're casting a ritual repeatedly or concentrating on a spell [*]Investigator - constructing a narrative of what happened to Garret, based on observations (no check, just what GM narrates), what other PCs learn, and potentially Investigation or Insight checks, this one wouldn't be rolled immediately but after a bit of exploration and other player's actions [/LIST] This isn't exhaustive. For example, Cartographer or Note-taker/Chronicler or Forager are potential roles that don't quite fit this scene but could be useful in overland travel. And for out of the box ideas, I may very well need to roll with your ideas to make up a new "role". Edit: Speak with Animals is kind of an outlier in that it's bridging "Spellcasting" and "Dog Tender" roles, [I]assuming[/I] that's how Arik wants to use it. Edit: Also added mood music [URL='https://www.enworld.org/threads/ic-quickleafs-rime-of-the-frostmaiden.697783/page-12#post-9046141']to my post[/URL] [MEDIA=youtube]Bn4iSswGvVM[/MEDIA] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]
Top