Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
[OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Quickleaf" data-source="post: 9143658" data-attributes="member: 20323"><p>Ah, thanks for catching that!</p><p></p><p>With this homebrew variant, I was trying to avoid TOO MUCH extra rolling – so the Roll-to-Cast check (d20+prof bonus vs. DC 10+spell level) IS also acting as the Miscast Result (though that only triggers if you roll < the DC).</p><p></p><p>I'm trying to accomplish both with one roll, to cut down on burden of players having to track too many extra rolls. I know it's a bit unorthodox.</p><p></p><p>[USER=6746292]@Aethmud[/USER] [USER=7041631]@happylace[/USER] You're right in pointing out the weirdness of a 1-3 being a "Miscast" but there's no assigned result. This is a mistake (I hadn't yet caught) that's a holdover from a previous version of the homebrew where failing a Roll-to-Cast check meant <em>the spell failed by default. It used to be 1-3 = failure 4-15 = failure+complication. </em>The early feedback I received was that this was punitive and not fun for sorcerers who might effectively lose their entire action on a failed Roll-to-Cast.</p><p></p><p>Does that make sense?</p><p></p><p><span style="color: rgb(251, 160, 38)">OPTION 1:</span> One potential fix for this is for us to call a Roll-to-Cast result of 1-3 as the spell fizzles outright, but the slot is not expended (which is really only possible rolling a nat '1' while in 1st-4th levels with prof bonus +2, since at 5th level when your proficiency bonus becomes +3 then your minimum roll becomes a '4').</p><p></p><p><span style="color: rgb(251, 160, 38)">OPTION 2:</span> The other is for us to decouple the Roll-to-Cast and the Miscast roll as 2 separate rolls, and then rework the Miscast table die values for 1 to 12 like you were saying HappyLace.</p><p></p><p>I'm fine with either of these options, or considering your own fixes for it, but we should probably get both of you to sound off on your preferences since you're the Sorcerers!</p><p></p><p>----------------------------------------</p><p>I'll go through each of your spellcastings as an example using the current version of the variant...</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Jack: </span></strong><em>Sleep</em>, readied (upcast via Overchannel at 4th level to affect 11d8), your DC on the Roll-to-Cast will be 14 (10+spell level). Normally you'd roll d20+proficiency bonus (+2), but since it is two spell levels higher than what you can normally cast you'd take a (-2) penalty, making it a straight d20 roll. But then Tides of Chaos will make his Roll-to-Cast 2d20, take the higher result.</p><p></p><p>If he rolls 13 or less on his Roll-to-Cast, he would experience a Miscast result AND because he'd Overchanneling the spell would <em>also fail to take effect</em>. So if his roll was 10, for example, he'd get "Spell Worm" and the upcast Sleep would also fizzle.</p><p></p><p>He will suffer 2 levels of Exhaustion (Exhaustion is also homebrewed) regardless, but plans to negate those by spending 2 Sorcery Points.</p><p></p><p><strong><span style="color: rgb(251, 160, 38)">Alma: </span></strong><em>Dissonant Whispers </em>(1st level), your DC on the Roll-to-Cast is 11, a roll of 8 indicating a Miscast, and that '8' would be cross-referenced on the Miscast table for a "Mind Wound! You can’t cast this spell again for a week, and any attempt to Overchannel during this time deals psychic damage equal to the spell’s level to you." However, the spell would still take effect in this moment.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 9143658, member: 20323"] Ah, thanks for catching that! With this homebrew variant, I was trying to avoid TOO MUCH extra rolling – so the Roll-to-Cast check (d20+prof bonus vs. DC 10+spell level) IS also acting as the Miscast Result (though that only triggers if you roll < the DC). I'm trying to accomplish both with one roll, to cut down on burden of players having to track too many extra rolls. I know it's a bit unorthodox. [USER=6746292]@Aethmud[/USER] [USER=7041631]@happylace[/USER] You're right in pointing out the weirdness of a 1-3 being a "Miscast" but there's no assigned result. This is a mistake (I hadn't yet caught) that's a holdover from a previous version of the homebrew where failing a Roll-to-Cast check meant [I]the spell failed by default. It used to be 1-3 = failure 4-15 = failure+complication. [/I]The early feedback I received was that this was punitive and not fun for sorcerers who might effectively lose their entire action on a failed Roll-to-Cast. Does that make sense? [COLOR=rgb(251, 160, 38)]OPTION 1:[/COLOR] One potential fix for this is for us to call a Roll-to-Cast result of 1-3 as the spell fizzles outright, but the slot is not expended (which is really only possible rolling a nat '1' while in 1st-4th levels with prof bonus +2, since at 5th level when your proficiency bonus becomes +3 then your minimum roll becomes a '4'). [COLOR=rgb(251, 160, 38)]OPTION 2:[/COLOR] The other is for us to decouple the Roll-to-Cast and the Miscast roll as 2 separate rolls, and then rework the Miscast table die values for 1 to 12 like you were saying HappyLace. I'm fine with either of these options, or considering your own fixes for it, but we should probably get both of you to sound off on your preferences since you're the Sorcerers! ---------------------------------------- I'll go through each of your spellcastings as an example using the current version of the variant... [B][COLOR=rgb(251, 160, 38)]Jack: [/COLOR][/B][I]Sleep[/I], readied (upcast via Overchannel at 4th level to affect 11d8), your DC on the Roll-to-Cast will be 14 (10+spell level). Normally you'd roll d20+proficiency bonus (+2), but since it is two spell levels higher than what you can normally cast you'd take a (-2) penalty, making it a straight d20 roll. But then Tides of Chaos will make his Roll-to-Cast 2d20, take the higher result. If he rolls 13 or less on his Roll-to-Cast, he would experience a Miscast result AND because he'd Overchanneling the spell would [I]also fail to take effect[/I]. So if his roll was 10, for example, he'd get "Spell Worm" and the upcast Sleep would also fizzle. He will suffer 2 levels of Exhaustion (Exhaustion is also homebrewed) regardless, but plans to negate those by spending 2 Sorcery Points. [B][COLOR=rgb(251, 160, 38)]Alma: [/COLOR][/B][I]Dissonant Whispers [/I](1st level), your DC on the Roll-to-Cast is 11, a roll of 8 indicating a Miscast, and that '8' would be cross-referenced on the Miscast table for a "Mind Wound! You can’t cast this spell again for a week, and any attempt to Overchannel during this time deals psychic damage equal to the spell’s level to you." However, the spell would still take effect in this moment. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[OOC] Quickleaf's Rime of the Frostmaiden [recruiting 1 player]
Top