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(OOC) Scourge of Daggerford (Full)
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<blockquote data-quote="FitzTheRuke" data-source="post: 8131353" data-attributes="member: 59816"><p>Yeah, it's a bit of a strange change to something that was working well. I think it came about because of their desire to only have one action type - the "action", so they got rid of the "move action" but then they put in the "bonus action" (which they've said they regret). Personally, I think there was nothing wrong with three action types (four counting reactions), or they should have not used the bonus action (and gone with the whole "you can do this thing as well as part of your action" and kept "move" as a <em>thing</em> rather than just something you can do. Either way, they probably should have kept "step/shift" as something you could do instead of move. It always seems a bit much that you have to spend your action to disengage.</p><p></p><p>Still, I try not to play with too many optional/house rules. I'm not quite sure <em>why</em> I prefer it that way, but I do. (And I recognise that I make exceptions, like totally ignoring how initiative works for the sake of PBP).</p><p></p><p>As far as Vairar advancing goes, [USER=87106]@MetaVoid[/USER] - I will try to find a way to fix that. Though this will help to let the rest of the "front line" move up. We'll see how it plays out. If we can't come up with a way to reverse it, we'll have Lord Darfin reward him for his bravery.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 8131353, member: 59816"] Yeah, it's a bit of a strange change to something that was working well. I think it came about because of their desire to only have one action type - the "action", so they got rid of the "move action" but then they put in the "bonus action" (which they've said they regret). Personally, I think there was nothing wrong with three action types (four counting reactions), or they should have not used the bonus action (and gone with the whole "you can do this thing as well as part of your action" and kept "move" as a [I]thing[/I] rather than just something you can do. Either way, they probably should have kept "step/shift" as something you could do instead of move. It always seems a bit much that you have to spend your action to disengage. Still, I try not to play with too many optional/house rules. I'm not quite sure [I]why[/I] I prefer it that way, but I do. (And I recognise that I make exceptions, like totally ignoring how initiative works for the sake of PBP). As far as Vairar advancing goes, [USER=87106]@MetaVoid[/USER] - I will try to find a way to fix that. Though this will help to let the rest of the "front line" move up. We'll see how it plays out. If we can't come up with a way to reverse it, we'll have Lord Darfin reward him for his bravery. [/QUOTE]
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