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(OOC) Scourge of Daggerford (Full)
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<blockquote data-quote="MetaVoid" data-source="post: 8457407" data-attributes="member: 87106"><p>Yeah, misundestanding.</p><p></p><p></p><p>What!? I never said anything about making enemies? I said Vairar will react - that means he may berate (in-game) or curse or whatever reckless human. Not that he will attack him or refuse to heal him or whatever.</p><p></p><p></p><p>This is the main issue then. I want everyone to have fun. But having character have real-life (for him in game) trouble doesn't detract from my fun. If we are all in agreement all the time, we might just as well be hive mind or one entity with many powers. With conflicts like this I see opportunity for RP and character development, not inter-player strife. Vairar and Tommi want the same thing - resolve the orcs and gnolls and help their respective people. It is just a way of accomplishing that they disagree on.</p><p></p><p>Since we differ in the understanding of what conflict in-game and out-of-game is, I'll reign in Vairars comments since it detracts from your fun. I very much see character-player distinction because I am capable (and did) play both female (I am male) and evil (I am not) people. Outgoing peace-makers and/or healers and violent fighters as well as withdrawn bookish characters. </p><p>I am fairly outgoing, but not the center of the events. I know how to fight, but I am not violent. I enjoy books, d&d and science, but I'm not bookish in a sense that I know minutiae of everything.</p><p></p><p>And I'm sure you could say the same for yourself. I'm fairly sure not all your characters are like Tommi.</p><p></p><p></p><p>True. And agreed. I don't want you to not have fun. Sorry for any misunderstanding.</p><p></p><p>Sorry for the discussion everyone, I hope we can keep going together like friends.</p></blockquote><p></p>
[QUOTE="MetaVoid, post: 8457407, member: 87106"] Yeah, misundestanding. What!? I never said anything about making enemies? I said Vairar will react - that means he may berate (in-game) or curse or whatever reckless human. Not that he will attack him or refuse to heal him or whatever. This is the main issue then. I want everyone to have fun. But having character have real-life (for him in game) trouble doesn't detract from my fun. If we are all in agreement all the time, we might just as well be hive mind or one entity with many powers. With conflicts like this I see opportunity for RP and character development, not inter-player strife. Vairar and Tommi want the same thing - resolve the orcs and gnolls and help their respective people. It is just a way of accomplishing that they disagree on. Since we differ in the understanding of what conflict in-game and out-of-game is, I'll reign in Vairars comments since it detracts from your fun. I very much see character-player distinction because I am capable (and did) play both female (I am male) and evil (I am not) people. Outgoing peace-makers and/or healers and violent fighters as well as withdrawn bookish characters. I am fairly outgoing, but not the center of the events. I know how to fight, but I am not violent. I enjoy books, d&d and science, but I'm not bookish in a sense that I know minutiae of everything. And I'm sure you could say the same for yourself. I'm fairly sure not all your characters are like Tommi. True. And agreed. I don't want you to not have fun. Sorry for any misunderstanding. Sorry for the discussion everyone, I hope we can keep going together like friends. [/QUOTE]
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