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(OOC) Scourge of Daggerford (Full)
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<blockquote data-quote="Neurotic" data-source="post: 8603260" data-attributes="member: 24380"><p>[URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8430539[/URL]</p><p>[URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8432472[/URL]</p><p>[URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8437448[/URL]</p><p></p><p>We agreed to look over the fort and their current state. On our way to gnolls forest.</p><p>We need rest.</p><p></p><p>If I read things correctly - there wasn't long rest in between fights which means Vairar and Angis are probably low on spells too. Last combat post says Vairar has 2 spells each of 2nd and 3rd level which means (with <em>silence </em>and <em>the guardians </em>and healing word) he has only single 3rd level slot ([USER=87106]@MetaVoid[/USER] correct me if I'm wrong)</p><p></p><p>So, either we maintain the illusion and walk around the camp AND REST or</p><p>Run away - no scouting of the fort. We can probably afford quick scouting if there are stealthy people who don't need short rest. Otherwise...we need to decide.</p><p></p><p>Lunn can survive on HD (even assuming half of them because fighting at the estate)</p><p>So, let's see the vote</p><p></p><p>1. We keep at the camp, scout if possible</p><p>2. We leave after quick scouting trip</p><p>3. We leave immediately and short rest once we're far enough away</p><p></p><p>Long rest in cases 2 and 3 would be at the far end of the night, once we're far enough away.</p><p>Do we have a way to send a report to the estate without returning there?</p><p></p><p>I like cheekiness of maintaing the camp, BUT the orcs are more active at night and we're inviting disaster. </p><p><span style="font-size: 18px"><span style="color: rgb(226, 80, 65)"><strong>I vote #2</strong></span></span></p></blockquote><p></p>
[QUOTE="Neurotic, post: 8603260, member: 24380"] [URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8430539[/URL] [URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8432472[/URL] [URL unfurl="true"]https://www.enworld.org/threads/ic-scourge-of-daggerford.568250/post-8437448[/URL] We agreed to look over the fort and their current state. On our way to gnolls forest. We need rest. If I read things correctly - there wasn't long rest in between fights which means Vairar and Angis are probably low on spells too. Last combat post says Vairar has 2 spells each of 2nd and 3rd level which means (with [I]silence [/I]and [I]the guardians [/I]and healing word) he has only single 3rd level slot ([USER=87106]@MetaVoid[/USER] correct me if I'm wrong) So, either we maintain the illusion and walk around the camp AND REST or Run away - no scouting of the fort. We can probably afford quick scouting if there are stealthy people who don't need short rest. Otherwise...we need to decide. Lunn can survive on HD (even assuming half of them because fighting at the estate) So, let's see the vote 1. We keep at the camp, scout if possible 2. We leave after quick scouting trip 3. We leave immediately and short rest once we're far enough away Long rest in cases 2 and 3 would be at the far end of the night, once we're far enough away. Do we have a way to send a report to the estate without returning there? I like cheekiness of maintaing the camp, BUT the orcs are more active at night and we're inviting disaster. [SIZE=5][COLOR=rgb(226, 80, 65)][B]I vote #2[/B][/COLOR][/SIZE] [/QUOTE]
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