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(OOC) Scourge of Daggerford (Full)
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<blockquote data-quote="Neurotic" data-source="post: 9499934" data-attributes="member: 24380"><p>My apologies if rhis came out wrong, I'm most definitely NOT mixing up player and the character.</p><p></p><p>I had a busy spell at work.and my twins had 18th birthday. I didn't have time to post properly as you can see.</p><p></p><p>My view of Tommi is exactly as you describe him, but this is first time that you directly threaten the party. Thus Lunn is stopping Tommi. You don't know what the safe distance is, what the consequences will be, or anything else. None of us do. And Tommi didn't give us time to move out.</p><p></p><p>From players perspective, I don't know what kind of groups you played with, but if stopping another player is unthinkable you're much more cooperative than any of.my groups that never forced cooperation as default. </p><p></p><p>There were discussions, occasionally fights, changes of characters if someone (character, not the player) doesn't fit...even an evil character or outright saboteur player (not character). That's why I didn't think NOT stopping Tommi just for some ideal of cooperation.</p><p></p><p>Just as I don't get to say how you play Tommi, you don't get to say if Lunn stops him or not. </p><p></p><p>Back to characters</p><p>Having Tommi have the rod is already a stretch, but ok, you came out of the well, you had extra move given that Lunn had to move with grappled Lionel.</p><p></p><p>If you said you rushed away and threatened to break it, lunn wouldn't chase Tommi. But here? With all of us AND potentially releasing the fiend? No.</p><p></p><p>I will gladly apologize if I came too strong in ooc, or if I offended you as a player, but IC, Lunn will not.</p></blockquote><p></p>
[QUOTE="Neurotic, post: 9499934, member: 24380"] My apologies if rhis came out wrong, I'm most definitely NOT mixing up player and the character. I had a busy spell at work.and my twins had 18th birthday. I didn't have time to post properly as you can see. My view of Tommi is exactly as you describe him, but this is first time that you directly threaten the party. Thus Lunn is stopping Tommi. You don't know what the safe distance is, what the consequences will be, or anything else. None of us do. And Tommi didn't give us time to move out. From players perspective, I don't know what kind of groups you played with, but if stopping another player is unthinkable you're much more cooperative than any of.my groups that never forced cooperation as default. There were discussions, occasionally fights, changes of characters if someone (character, not the player) doesn't fit...even an evil character or outright saboteur player (not character). That's why I didn't think NOT stopping Tommi just for some ideal of cooperation. Just as I don't get to say how you play Tommi, you don't get to say if Lunn stops him or not. Back to characters Having Tommi have the rod is already a stretch, but ok, you came out of the well, you had extra move given that Lunn had to move with grappled Lionel. If you said you rushed away and threatened to break it, lunn wouldn't chase Tommi. But here? With all of us AND potentially releasing the fiend? No. I will gladly apologize if I came too strong in ooc, or if I offended you as a player, but IC, Lunn will not. [/QUOTE]
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