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[OOC] Securing the Alliance: An Adventure in Tethyr [ENDED]
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<blockquote data-quote="Forged Fury" data-source="post: 6720410" data-attributes="member: 95059"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=8858" target="_blank">hafrogman</a></u></strong></em> Given the concentration requirement, I'm good with that view. Generally speaking, I'm probably not going to have an enemy waste an attack against the double if both Lorenzo and the double are within 5' of the target. I feel like advantage is enough of a benefit there.</p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6800672" target="_blank">Egon</a></u></strong></em> Given the general rule is to round down, I think it would be 12 and thus 2 squares. The round down/5' square/25' movement doesn't exactly synergize well together. Sorry you're short. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p> @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=11146" target="_blank">CanadienneBacon</a></u></strong></em> Temp HP as a rule don't stack, regardless of source. Damien constantly has to decide if he keeps his temp HPs from Armor of Agathys or the ones he would gain from Dark One's Blessing. He usually keeps the former since there is a rider effect as long as the THPs from that source are still in play. Thus. Brue only has 3 Temp HPs. They'll go away in about 30 seconds.</p><p></p><p>Here's everyone's HP totals:</p><p>Brue: 42/39 (3 THP)</p><p>Corilo: 32/36</p><p>Gnorth: 20/31</p><p>Lorenzo: 29/27 (3 THP)</p><p>Scheppen: 27/30</p></blockquote><p></p>
[QUOTE="Forged Fury, post: 6720410, member: 95059"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=8858"]hafrogman[/URL][/U][/B][/I] Given the concentration requirement, I'm good with that view. Generally speaking, I'm probably not going to have an enemy waste an attack against the double if both Lorenzo and the double are within 5' of the target. I feel like advantage is enough of a benefit there. @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6800672"]Egon[/URL][/U][/B][/I] Given the general rule is to round down, I think it would be 12 and thus 2 squares. The round down/5' square/25' movement doesn't exactly synergize well together. Sorry you're short. :) @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=11146"]CanadienneBacon[/URL][/U][/B][/I] Temp HP as a rule don't stack, regardless of source. Damien constantly has to decide if he keeps his temp HPs from Armor of Agathys or the ones he would gain from Dark One's Blessing. He usually keeps the former since there is a rider effect as long as the THPs from that source are still in play. Thus. Brue only has 3 Temp HPs. They'll go away in about 30 seconds. Here's everyone's HP totals: Brue: 42/39 (3 THP) Corilo: 32/36 Gnorth: 20/31 Lorenzo: 29/27 (3 THP) Scheppen: 27/30 [/QUOTE]
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