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OOC : Shopping for magic items in...
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<blockquote data-quote="elecgraystone" data-source="post: 4962791" data-attributes="member: 74232"><p>The only way I'd see a low CHA (no streetwise) an issue is if there are time constrains and the person hasn't done the leg work before. Given some time and luck they should be able to find an enchanter. If they've found a place before, like 'Daunton's Magical Emporium', no additional rolls are needed. </p><p> </p><p>This is under the assumption that the party only has a limited amount of time before the adventure starts, however. Taking that into account, I can see a person that has a low CHA (no streetwise) and has never shopped in town before for magic having a rough time getting it done under the time constraints. </p><p> </p><p>JoeNotCharles, my main argument is that you have different DC's based on the item and level. It should be based on the enchanter and his level really. I'm thinking that people that sell rituals like to make money so it's not very hard to find out who does that. In fact, they WANT word of mouth, so when someone wants to put down 2000+gp, they come looking for them. </p><p> </p><p>If something has come up and the person you know can't do it, that'd be a check but again it should me MUCH easier than the DC's you have. It's in their best interest to 'put the word out' that they aren't available and it wouldn't surprise me if they'd have a replacement [friend, apprentice ect]. You don't want your customers going to the enchanter down the street because you were out of town on a shopping trip.</p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4962791, member: 74232"] The only way I'd see a low CHA (no streetwise) an issue is if there are time constrains and the person hasn't done the leg work before. Given some time and luck they should be able to find an enchanter. If they've found a place before, like 'Daunton's Magical Emporium', no additional rolls are needed. This is under the assumption that the party only has a limited amount of time before the adventure starts, however. Taking that into account, I can see a person that has a low CHA (no streetwise) and has never shopped in town before for magic having a rough time getting it done under the time constraints. JoeNotCharles, my main argument is that you have different DC's based on the item and level. It should be based on the enchanter and his level really. I'm thinking that people that sell rituals like to make money so it's not very hard to find out who does that. In fact, they WANT word of mouth, so when someone wants to put down 2000+gp, they come looking for them. If something has come up and the person you know can't do it, that'd be a check but again it should me MUCH easier than the DC's you have. It's in their best interest to 'put the word out' that they aren't available and it wouldn't surprise me if they'd have a replacement [friend, apprentice ect]. You don't want your customers going to the enchanter down the street because you were out of town on a shopping trip. [/QUOTE]
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