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OOC : Shopping for magic items in...
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<blockquote data-quote="elecgraystone" data-source="post: 4963053" data-attributes="member: 74232"><p>Ok, looked at AV2 and item sets are normal items and non-unique. The only thing different is they work in tandom with other items. They are just as easy to enchant as any other item of their level.</p><p> </p><p>A tenth level alchemist would as hard to find as a tenth level enchanter. it's just as hard to get to that level isn't it? And really, more people get the ritual caster feat for free than alchemy. In fact I'd expect it harder to find an alchemist since it's low profit, high volume while the enchanter is high profit, low volume. More time for the enchanter to do other things.</p><p> </p><p>When I first go looking for an enchanter, I'm not looking for any exact level. I look for an enchanter, roll the dice and the DC I make can tell me what level I found. If it was above what I needed I keep him in mind when I need another enchant that's his level or lower. Who in the world looks for an enchanter exactly the level you need?</p><p> </p><p>Finding an item and not asking where it's from brings up a whole other set of problems. An established enchanter isn't going to screw you as he wants you to return next time you want something. The thieves guild might sell you a 'hot' item and the magic stall might give you a malfunctioning one. I prefer to know ahead of time who I deal with.</p><p> </p><p>This seems to be at odds with the world as it is. Every priest, wizard, bard and artificer in the world is an enchanter. It should be hard in a town as big as we are in to swing a dead cat and not hit an enchanter.</p><p> </p><p>I wish you would stop saying magic users. These are people that have the ritual caster feat. That's ALL. When around 1 out of 4 of the classes has the feat for free, it doesn't sound that wonderous and magical. They should be a fairly common thing and you really should only have issues if you are looking for things out of heroic tier or you move to a backwater area.</p><p> </p><p>Easier to create and easier to find are two different things. If I'm looking for a 12th level consumable, I have an easier time than finding a 3rd level weapon? Sorry, don't think so. Ritual caster is a default for several classes. You have to go out of your way to take Alchemist. Why would the alchemy items be easier to find?</p><p> </p><p>And there is one thing you are missing. An alchemist spends an hour and makes 2 alchemy fire's and can sell them for 140gp. The enchanter spends an hour and makes a +1 dagger and sells if for 360. For the same amount of work the enchanter made over twice as much in the same time. The gap only get bigger as the levels go upward. It's easier to make money enchanting.</p><p> </p><p>As far as "Figure out how easily you want your players to be able to get magic items, and set the DC based on that". Yes, that;s fine for the FIRST time. I need a DC check every time I go to get lunch? Once I know where something is, why do I need to keep checking to find it? If I need to, I'll buy a map and mark it. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="elecgraystone, post: 4963053, member: 74232"] Ok, looked at AV2 and item sets are normal items and non-unique. The only thing different is they work in tandom with other items. They are just as easy to enchant as any other item of their level. A tenth level alchemist would as hard to find as a tenth level enchanter. it's just as hard to get to that level isn't it? And really, more people get the ritual caster feat for free than alchemy. In fact I'd expect it harder to find an alchemist since it's low profit, high volume while the enchanter is high profit, low volume. More time for the enchanter to do other things. When I first go looking for an enchanter, I'm not looking for any exact level. I look for an enchanter, roll the dice and the DC I make can tell me what level I found. If it was above what I needed I keep him in mind when I need another enchant that's his level or lower. Who in the world looks for an enchanter exactly the level you need? Finding an item and not asking where it's from brings up a whole other set of problems. An established enchanter isn't going to screw you as he wants you to return next time you want something. The thieves guild might sell you a 'hot' item and the magic stall might give you a malfunctioning one. I prefer to know ahead of time who I deal with. This seems to be at odds with the world as it is. Every priest, wizard, bard and artificer in the world is an enchanter. It should be hard in a town as big as we are in to swing a dead cat and not hit an enchanter. I wish you would stop saying magic users. These are people that have the ritual caster feat. That's ALL. When around 1 out of 4 of the classes has the feat for free, it doesn't sound that wonderous and magical. They should be a fairly common thing and you really should only have issues if you are looking for things out of heroic tier or you move to a backwater area. Easier to create and easier to find are two different things. If I'm looking for a 12th level consumable, I have an easier time than finding a 3rd level weapon? Sorry, don't think so. Ritual caster is a default for several classes. You have to go out of your way to take Alchemist. Why would the alchemy items be easier to find? And there is one thing you are missing. An alchemist spends an hour and makes 2 alchemy fire's and can sell them for 140gp. The enchanter spends an hour and makes a +1 dagger and sells if for 360. For the same amount of work the enchanter made over twice as much in the same time. The gap only get bigger as the levels go upward. It's easier to make money enchanting. As far as "Figure out how easily you want your players to be able to get magic items, and set the DC based on that". Yes, that;s fine for the FIRST time. I need a DC check every time I go to get lunch? Once I know where something is, why do I need to keep checking to find it? If I need to, I'll buy a map and mark it. :p [/QUOTE]
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