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OOC: [T20] High Law and Low Justice
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<blockquote data-quote="Wilphe" data-source="post: 3622432" data-attributes="member: 8221"><p>The crew are currently on Shirgegge (Ley 1511), having jumped their from Dukh (Ley 1210), Bleue Mer is (Ley 1513). They don't have an outward destination as they expect to be in ballast with no cargo on the jump out (the freight rates include that assumption). As the ship can potentially hold 5 jumps worth of fuel (with a little bit of work setting up tankage in the hold) they might want to consider making a J2 and J3 jump back to back to get moving fast towards where they want to be.</p><p></p><p> They may also, depending how things go, be wanting to leave Bleue Mer in a hurry and getting a long way away from it anyway...</p><p></p><p></p><p></p><p>I am happy to move things in a more trading direction if that is what Saanath wants to do; last time the cargo and destination was more or less assigned on a "Which Plot Hook do you want?" basis.</p><p>So I tell you what, after Bleue Mer we'll let Saanath take purely commerical decisions for a few jumps.</p><p></p><p></p><p></p><p>Aslan in Gateway:</p><p> I tend to assume that as Gateway is on the opposite side of the Imperium to the Hierate the Aslan there are very much an exotic minority far away from home. Some will be more or less Imperial, a few will be fiercely traditionalist and some will be inbetween. Given that Aslan aren't are culturally homogenous* in their own space this all means that any one experience may be highly atypical.</p><p></p><p>* Okay, yes they do have rigid gender roles, and are obsessed with land and honour. However, exactly what any given clan considers honourable may be variable - some practice trickery and deception, others revel in it; some are ethnocentric, others will happily work with other sophonts who adopt their culture and even consider them members of the clan.</p></blockquote><p></p>
[QUOTE="Wilphe, post: 3622432, member: 8221"] The crew are currently on Shirgegge (Ley 1511), having jumped their from Dukh (Ley 1210), Bleue Mer is (Ley 1513). They don't have an outward destination as they expect to be in ballast with no cargo on the jump out (the freight rates include that assumption). As the ship can potentially hold 5 jumps worth of fuel (with a little bit of work setting up tankage in the hold) they might want to consider making a J2 and J3 jump back to back to get moving fast towards where they want to be. They may also, depending how things go, be wanting to leave Bleue Mer in a hurry and getting a long way away from it anyway... I am happy to move things in a more trading direction if that is what Saanath wants to do; last time the cargo and destination was more or less assigned on a "Which Plot Hook do you want?" basis. So I tell you what, after Bleue Mer we'll let Saanath take purely commerical decisions for a few jumps. Aslan in Gateway: I tend to assume that as Gateway is on the opposite side of the Imperium to the Hierate the Aslan there are very much an exotic minority far away from home. Some will be more or less Imperial, a few will be fiercely traditionalist and some will be inbetween. Given that Aslan aren't are culturally homogenous* in their own space this all means that any one experience may be highly atypical. * Okay, yes they do have rigid gender roles, and are obsessed with land and honour. However, exactly what any given clan considers honourable may be variable - some practice trickery and deception, others revel in it; some are ethnocentric, others will happily work with other sophonts who adopt their culture and even consider them members of the clan. [/QUOTE]
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