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OOC: Temple of Elemental Evil: Dim_Darknight
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<blockquote data-quote="Juggernaut" data-source="post: 2688191" data-attributes="member: 2500"><p><strong>Lenwë Telrúnya</strong></p><p></p><p>Lenwë Telrúnya </p><p>Male Elven Cleric 2</p><p>Chaotic Neutral</p><p>Diety: Olidammara</p><p>Representing Juggernaut</p><p>***************************</p><p>Abilities:</p><p>Strength 10 (-) ; Dexterity 18 (+4) ; Constitution 12 (+1) </p><p>Intelligence 12 (+1) ; Wisdom 15 (+2) ; Charisma 18 (+4) </p><p>***************************</p><p>Apperance:</p><p>Size: Medium ; Height: 5' 2" ; Weight: 121 lb </p><p>Skin: Pale blue ; Eyes: Deep green ; Hair: Long and Black </p><p>***************************</p><p>Total Hit Points: 18</p><p></p><p>Speed: 30 feet</p><p></p><p>Armor Class: 17 = 10 +3 [studded leather] +4 [dexterity] </p><p>Touch AC: 14 ; Flat-footed: 13</p><p>***************************</p><p>Initiative modifier: +4 = +4 [dexterity] </p><p>Fortitude save: +4 = 3 [base] +1 [constitution] </p><p>Reflex save: +4 = 0 [base] +4 [dexterity] </p><p>Will save: +5 = 3 [base] +2 [wisdom] </p><p> </p><p>Attack (handheld): +1 = 1 [base] </p><p>Attack (unarmed): +1 = 1 [base] </p><p>Attack (missile): +5 = 1 [base] +4 [dexterity] </p><p>Grapple check: +1 = 1 [base] </p><p>***************************</p><p>Light load: 33 lb. or less</p><p>Medium load: 34-66 lb.</p><p>Heavy load: 67-100 lb.</p><p>Lift over head: 100 lb.</p><p>Lift off ground: 200 lb.</p><p>Push or drag: 500 lb.</p><p>***************************</p><p>Languages: Common, Elven, Draconic </p><p>***************************</p><p></p><p>Rapier [1d6, crit 18-20/x2, 3 lb., piercing]</p><p></p><p>Longbow [1d8, crit x3, range inc 100 ft., 3 lb, piercing]]</p><p></p><p>Studded Leather armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.] </p><p></p><p>***************************</p><p>Feats: Combat Casting</p><p></p><p></p><p>Skills:</p><p>Appraise Int +1</p><p>Balance Dex* +4 </p><p>Bluff Cha +7 = 3 [ranks] +4 [cha]</p><p>Climb Str* 0</p><p>Concentration Con +8 = 3 [ranks] +1 [con] +4 [combat casting]</p><p>Decipher Script Int +1</p><p>Diplomacy Cha +4</p><p>Disguise Cha +4</p><p>Escape Artist Dex* +4</p><p>Gather Information Cha +4</p><p>Heal Wis +2</p><p>Hide Dex* +7 = 3[ranks] +4 [dex]</p><p>Intimidate Cha +4 </p><p>Jump Str* 0</p><p>Knowledge (religon) +4 = 3 [ranks] +1 [int] </p><p>Listen Wis +4 = +2[wis] +2 [elf]</p><p>Move Silently Dex* +4</p><p>Ride Dex +4</p><p>Search Int +3 = +1[int] +2 [elf]</p><p>Sense Motive Wis +2</p><p>Spellcraft Int +4 = 3 [ranks] +1[int]</p><p>Spot Wis +4 = +2[wis] +2 [Elf]</p><p>Swim Str** </p><p>Tumble Dex* +4</p><p></p><p>* = check penalty for wearing armor</p><p></p><p>***************************</p><p>Orisons: 4</p><p></p><p>Create Water</p><p>Light </p><p>Detect Poison</p><p>Read Magic</p><p></p><p></p><p></p><p>First-level Cleric spells: (3+1) per day</p><p></p><p>Magic Weapon</p><p>Shield of Faith</p><p>Doom</p><p>Change Self (Trickery Domain)</p><p></p><p>******</p><p>Domains and Abilities:</p><p>LUCK: You gain the power of good fortune, which is usable once per day. This extraordinary ability allows you to reroll one roll that you have just made. You must take the result of the reroll, even if it is worse.</p><p></p><p>1 Entropic Shield</p><p>2 Aid</p><p>3 Protection from Elements</p><p>4 Freedom of Movement</p><p>5 Break Enchantment</p><p>6 Mislead</p><p>7 Spell Turning</p><p>8 Holy Aura</p><p>9 Miracle</p><p></p><p>TRICKERY: Bluff, Disguise, and Hide are class skills.</p><p></p><p>1 Change Self</p><p>2 Invisibility</p><p>3 Nondetection</p><p>4 Confusion</p><p>5 False Vision</p><p>6 Mislead</p><p>7 Screen</p><p>8 Polymorph any Object</p><p>9 Time Stop</p><p>***************************</p><p>Lenwë Telrúnya's Equipment:</p><p>Cleric's Vestments (6 lb.)</p><p>Longbow Arrows (quiver of 20) (3 lb.) </p><p>Backpack (2 lb.) </p><p>Holy Symbol, Wooden (0 lb.)</p><p>Candle (0 lb.)</p><p>Ink vial (0 lb.)</p><p>Ink pen (0 lb.)</p><p>Parchment sheets x5 (0 lb.)</p><p>Sack - (0.5 lb.) </p><p>Total weight: 31.5 lb Weapons / Armor / Shield (from above)</p><p></p><p>***************************</p><p>Wealth - 61 silver</p></blockquote><p></p>
[QUOTE="Juggernaut, post: 2688191, member: 2500"] [b]Lenwë Telrúnya[/b] Lenwë Telrúnya Male Elven Cleric 2 Chaotic Neutral Diety: Olidammara Representing Juggernaut *************************** Abilities: Strength 10 (-) ; Dexterity 18 (+4) ; Constitution 12 (+1) Intelligence 12 (+1) ; Wisdom 15 (+2) ; Charisma 18 (+4) *************************** Apperance: Size: Medium ; Height: 5' 2" ; Weight: 121 lb Skin: Pale blue ; Eyes: Deep green ; Hair: Long and Black *************************** Total Hit Points: 18 Speed: 30 feet Armor Class: 17 = 10 +3 [studded leather] +4 [dexterity] Touch AC: 14 ; Flat-footed: 13 *************************** Initiative modifier: +4 = +4 [dexterity] Fortitude save: +4 = 3 [base] +1 [constitution] Reflex save: +4 = 0 [base] +4 [dexterity] Will save: +5 = 3 [base] +2 [wisdom] Attack (handheld): +1 = 1 [base] Attack (unarmed): +1 = 1 [base] Attack (missile): +5 = 1 [base] +4 [dexterity] Grapple check: +1 = 1 [base] *************************** Light load: 33 lb. or less Medium load: 34-66 lb. Heavy load: 67-100 lb. Lift over head: 100 lb. Lift off ground: 200 lb. Push or drag: 500 lb. *************************** Languages: Common, Elven, Draconic *************************** Rapier [1d6, crit 18-20/x2, 3 lb., piercing] Longbow [1d8, crit x3, range inc 100 ft., 3 lb, piercing]] Studded Leather armor [light; +3 AC; max dex +5; check penalty -1; 20 lb.] *************************** Feats: Combat Casting Skills: Appraise Int +1 Balance Dex* +4 Bluff Cha +7 = 3 [ranks] +4 [cha] Climb Str* 0 Concentration Con +8 = 3 [ranks] +1 [con] +4 [combat casting] Decipher Script Int +1 Diplomacy Cha +4 Disguise Cha +4 Escape Artist Dex* +4 Gather Information Cha +4 Heal Wis +2 Hide Dex* +7 = 3[ranks] +4 [dex] Intimidate Cha +4 Jump Str* 0 Knowledge (religon) +4 = 3 [ranks] +1 [int] Listen Wis +4 = +2[wis] +2 [elf] Move Silently Dex* +4 Ride Dex +4 Search Int +3 = +1[int] +2 [elf] Sense Motive Wis +2 Spellcraft Int +4 = 3 [ranks] +1[int] Spot Wis +4 = +2[wis] +2 [Elf] Swim Str** Tumble Dex* +4 * = check penalty for wearing armor *************************** Orisons: 4 Create Water Light Detect Poison Read Magic First-level Cleric spells: (3+1) per day Magic Weapon Shield of Faith Doom Change Self (Trickery Domain) ****** Domains and Abilities: LUCK: You gain the power of good fortune, which is usable once per day. This extraordinary ability allows you to reroll one roll that you have just made. You must take the result of the reroll, even if it is worse. 1 Entropic Shield 2 Aid 3 Protection from Elements 4 Freedom of Movement 5 Break Enchantment 6 Mislead 7 Spell Turning 8 Holy Aura 9 Miracle TRICKERY: Bluff, Disguise, and Hide are class skills. 1 Change Self 2 Invisibility 3 Nondetection 4 Confusion 5 False Vision 6 Mislead 7 Screen 8 Polymorph any Object 9 Time Stop *************************** Lenwë Telrúnya's Equipment: Cleric's Vestments (6 lb.) Longbow Arrows (quiver of 20) (3 lb.) Backpack (2 lb.) Holy Symbol, Wooden (0 lb.) Candle (0 lb.) Ink vial (0 lb.) Ink pen (0 lb.) Parchment sheets x5 (0 lb.) Sack - (0.5 lb.) Total weight: 31.5 lb Weapons / Armor / Shield (from above) *************************** Wealth - 61 silver [/QUOTE]
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